Black Ops 7 Update 2.02 Fires Out for Season 5

by Alex Co July 23, 2026 2:34 pm in Title Updates and Patches
black ops 7 update 2.02

Treyarch has ushered in the latest content drop for Call of Duty: Black Ops 7 and it’s for Season 5! This brings an all-new multiplayer map, fan-fave remastered maps, and a ton more.

Console gamers will see this download as Black Ops 7 update 2.02, and this also brings balance adjustments, Endgame content, and a lot more.

Read on to know the Season 5 intel complete with the weapon balance changes.

Black Ops 7 Season 5 Now Live on July 23 via Update 2.02

New and Returning Maps

Jubilee (6v6)

  • Fight through a rural Japanese town as a festival turns to chaos and the streets erupt in conflict. Battle in the front courtyard of the Palace museum, explore local cuisine in the pop-up Festival, and test your luck in the pachinko room.

Frequency (6v6)

  • First introduced in Call of Duty: Black Ops 4, Frequency returns fully remastered with greater detail than ever before. Deploy deep into the mountains of Hunan where Operators engage in constant battle over control of the listening station’s global surveillance capabilities.

Dig (6v6)

  • Following its debut in Call of Duty: Black Ops 2, Dig returns in remastered form, sending Operators to an archaeological dig site in Avalon where rival forces clash over what lies beneath. With the enhanced movement of Black Ops 7, now’s your chance to experience the map like never before.

New and Returning Multiplayer Modes

Overdrive Domination (Launch)

  • Domination comes to Overdrive, bringing an objective-based twist to the high-octane game mode. Capture, hold, and defend objectives while eliminating targets with style to earn stars for your team.

Gauntlet Rush (In-Season)

  • Each game mode lasts for two minutes before seamlessly switching to the next one within the same map to keep the action hot. Eliminate enemies and play the objective to rev up toward Operator enhancements including faster movement speed, weapon swap speed, and improved headshot damage.

New Weapons

FG42 (Assault Rifle, Battle Pass)

  • Full-auto assault rifle. Excellent damage and respectable rate of fire. Balanced by slower handling and short open-bolt delay.
  • Designed with a side-mounted magazine and front and rear sights for a clear sight picture, the FG42 Assault Rifle presents a reliable armament capable of performing well across a variety of combat scenarios.

Gremlin (SMG, Battle Pass)

  • Full-auto dual submachine guns. Excellent mobility and firepower, limited at range by inability to ADS.
  • Go to town with a weapon in each hand using the dual-wield Gremlin SMG. The weapon’s excellent mobility and handling give you the tools to outmaneuver enemies and get up close to inflict maximum punishment.

Mammoth (LMG, Event Reward | In-Season)

  • Full-auto light machine gun. Twin reciprocating barrels provide massive damage with manageable recoil. Slow rate of fire, mobility, and handling.
  • The Mammoth LMG hits hard and stays on target even through sustained fire. The weapon’s low recoil and slow fire rate assists Operators in providing covering fire for their teammates, featuring a Prestige Attachment that rapidly speeds up the weapon’s reaction speed.

New Attachments

Jäger 45 Grid-Breaker Kit (Jäger 45, Weekly Challenge Reward | Launch)

  • Converts the Jäger 45 into a recharging EMP device with improved movement speeds. Fires a localized blast that deals minor damage and disrupts enemy electronics.

M34 Novaline Garand Conversion (M34 Novaline, Weekly Challenge Reward | In-Season)

  • Converts weapon into a top-loaded semi-auto rifle with devastating firepower and accuracy complemented by a solid fire rate.

EAM IR-VIZ Thermal Reflex (Most Primary Weapons, Weekly Challenge Reward | In-Season)

  • A lightweight thermal sight from EAM for improved visibility.

M15 Mod 0 AMR .50 Cal Kit (M15 Mod 0, Weekly Challenge Reward | In-Season)

  • Converts the M15 MOD 0 to fire .50 caliber rounds for improved lethality at an impressive distance. Sacrifices fire rate and recoil control for raw power.

Black Ops 7 Season 5 Patch Notes

Weapon Tuning

Assault Rifle Adjustments Summary

AN-94

  • Nerfed to reduce its dominance over other assault rifles.
  • The hyperburst can no longer score a 4-shot body kill within its maximum damage range.
  • Maximum damage reduced:
    • 30 → 24 damage
  • Maximum damage range increased:
    • 0–24.1m → 0–36.8m
  • Medium damage range removed.
  • Minimum damage remains 19 damage beyond 36.8m.

DS20 Mirage

  • Buffed to improve overall effectiveness and address player feedback.
  • Full-auto mode now has better close-range headshot TTK.
  • Maximum damage increased:
    • 27 → 28 damage
  • Medium and minimum damage values are unchanged.

DS20 Mirage Dual Fire Kit

  • Both fire modes now share the same ammunition (Multiplayer only; Zombies unaffected).
  • Attachments now affect the alternate fire mode where applicable (Multiplayer only).
  • Movement Speed now increases by 0.2 m/s instead of being reduced.
  • Sprint-to-Fire time improved by 20 ms, making the weapon more responsive for aggressive playstyles.

Submachine Gun Adjustments Summary

Ryden 45K

  • Fixed an issue where the iron sights became misaligned while aiming down sights (ADS) under certain firing conditions.

Carbon 57

  • Fabricator Mag nerfed to reduce its effectiveness in aggressive play.
  • The magazine now has a 1-second delay before it starts regenerating ammo after firing.
  • This makes it less effective during fast, back-to-back engagements by increasing the likelihood of running low on ammunition.

Marksman Rifle Adjustments Summary

Swordfish A1

  • Nerfed following continued feedback that it was too strong, particularly with the MFS Penta Burst Mod.
  • Base weapon:
    • Burst Fire Delay increased from 280ms → 300ms.
  • MFS Penta Burst Mod:
    • Increased recoil, especially first-shot recoil.
    • Burst Fire Delay bonus reduced from 20% → 10%, lowering its overall fire rate advantage.

M8A1

  • Slightly buffed to improve consistency at medium and long range.
  • Base weapon:
    • Added a 1.15x neck damage multiplier, making neck shots more rewarding.
  • 16.5″ Deadeye Barrel:
    • Now grants a 1.5x neck damage multiplier, further improving damage potential with precise shots.

Pistol Adjustments Summary

CODA 9

  • MFS Deltacell Bulk Mag bug fixed.
  • Addressed an issue that caused unintended damage falloff at longer ranges when using the MFS Deltacell Bulk Mag.
  • The fix ensures the attachment now delivers its intended damage performance over distance.

Launcher Adjustments Summary

A.R.C. M1

  • Quality-of-life improvement.
  • Players can now use the A.R.C. M1 Assault Frame even when the launcher is equipped via the Flyswatter Wildcard, expanding its functionality and making the setup more versatile.

Melee Adjustments Summary

Executioner’s Duet

  • Bug fix for melee attack speed.
  • Addressed an issue that caused the weapon to attack slower than intended, restoring its intended melee swing speed and responsiveness.

General Attachment Adjustments

  • Addressed an issue causing arm visuals to be offset from the intended position when swimming with dual wielded weapons.
  • Addressed an issue with custom reticle visibility on the Millimeter Scanner, Kepler Ultra 4x, and LTI Target Finder v.2.

Scorestreaks

  • Iron Rain
    • Iron Rain health increased from 1650 to 1850.
    • Iron Rain bomb drop time reduced from ~2.68s to ~2.42s.
    • Flak Jacket no longer protects against Iron Rain bombs.

Ranked Play

SR Tuning Adjustments

  • To help counter the SR inflation observed in higher Skill Divisions during Season 04, we’ve increased the base SR loss for the following Ranks:
    • Platinum: Base SR loss increased to -25 SR
    • Diamond: Base SR loss increased to -30 SR
    • Crimson: Base SR loss increased to -40 SR
  • We’ve also updated how Opponent Rank Adjustments are awarded. Players will now only receive positive or negative Opponent Rank Adjustments when the opposing player is 3 or more Rank Tiers above or below their current Rank.
    • For example, a Platinum III player who outperforms a Diamond III player will receive a positive Opponent Rank Adjustment, since there is a 3+ Tier difference. However, outperforming a Diamond I player will no longer award a bonus, as the difference is only 1 Tier.
    • Previously, any opponent above or below your Rank could trigger these adjustments. This change makes Opponent Rank Adjustments more consistent by reserving bonuses and penalties for matches against players who are significantly higher or lower in Rank.

Season 05 Ranked Play Map Updates

  • The following maps have been added to the pools below.
    • Hardpoint
      • Frequency
      • Vertigo
      • Blackheart
      • Exposure
    • Search & Destroy
      • Frequency
      • Vertigo
      • Colossus
      • Exposure
      • Scar
    • Overload
      • Frequency
      • Frequency
      • Vertigo

Challenges

  • Addressed an issue where some challenge target numbers would appear grey.

UI

  • Addressed a rare issue where players would be unable to activate Scorestreaks on controllers.
  • Fixed a delay in the “Players Remaining” notification in Gunfight & Search and Destroy.
  • Addressed an issue where selection focus could be lost in the Private Match screen.
  • Addressed some UI display issues with the 16:10 Aspect Ratio in Theater.
  • Addressed an issue where objective waypoints would appear slightly offset.

Stability

  • Addressed various stability issues.

Black Ops 7 Season 5 Endgame Changes

Weapons

  • Increased time until overheating when firing all LMGs with the Belt Fed magazine equipped.
  • Increased time until overheating when firing the XM325 with Titan Wield equipped.

Bug Fixes

  • Addressed a rare issue where players could get stuck when transitioning to Endgame from the last Story mission.
  • Addressed an issue where a player using the Rhino could get stuck in a Glitch Sector, blocking progression.
  • Addressed various missing collision issues in Avalon.
  • Addressed various cases of camos being stripped from weapons on Infil.
  • Addressed certain cases of pathing and barrier issues during the Terminal Vector activity.

Stability

  • Addressed various stability issues.

Aside from Black Ops 7, Activision has been busy updating Black Ops 1 and Black Ops 2 on the PS4, PS5 as well.

There’s also the Modern Warfare 4 beta set to kick off next month, and we’re giving away codes.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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