Valor Mortis First Update 1.004 to Apply Quality-of-Life Additions, Fixes on October 16
Developer One More Level has released the first title update for Valor Mortis, and it’s live on all platforms on October 16. Console gamers will see this as Valor Mortis update 1.004, amd this brings more than just bug fixes.
Players can also expect quality-of-life additions, which should be classified as bug fixes such as progression blockers being resolved and more.
Read on for the complete and official patch notes.
Valor Mortis First Update Released on October 16
Technical Fixes
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Implemented a fix to address the graphical issues that some users on Xbox have been experiencing.
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We are continuing to work on this, so if you still encounter these issues after updating, please let us know ASAP!
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Fixed some of the most common crashes observed across platforms.
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As a reminder, please always submit your crash reports and provide any additional information you can so we can continue investigating them.
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Added GPU driver detection on PC. An automated pop-up will now notify players who are using outdated graphics drivers.
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This has been one of the areas where we have seen players experience the biggest improvements in performance and stability. Please ensure that you are updating to the latest version of your respective GPU drivers!
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Reduced error logging, which could have a minor performance impact in rare cases.
- We are continuing to work on and investigate further performance issues reported by some players. For those who played the Playtest or Demo, we recommend deleting your game settings found here:
AppData\Local\ValorMortis\Saved\Config\Windows\GameUserSettings.ini
Quality of Life Improvements
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Fixed an issue where the post-boss sequence was not saving progress correctly after defeating the boss and watching the cutscene in Chapter 4.
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This should fix a progression blocker that, in some rare cases, prevented players from progressing after the fight.
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Resolved a progression blocker in Chapter 12 and fixed a few edge cases where cutscenes might not trigger or unlock the next lantern.
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Fixed an issue that could affect starting and progressing the side quest “In the Name of Art” in Chapter 5.
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Fixed a bug where Volunteer enemies could stop attacking after being backstabbed while on patrol.
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No more free Volunteer kills for you… 💀
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