BioWare Community Manager Explains Lack of Communication Regarding Anthem for the Past Few Weeks

anthem freeplay kick issue

If you’re an Anthem player, and you’ve been keeping tabs regarding the game, you might have noticed the lack of communication from BioWare regarding future fixes and plans for Anthem. While the studio touched on that a few days ago, it still doesn’t explain why BioWare has been radio silent regarding Anthem for the past few weeks.

Over on Twitter, Global Community Manager Jesse Anderson finally has spoken out on why there’s been a lack of communication for Anthem the past few weeks. It’s a long statement, but you can read it in full below.

Sometimes when there are bigger discussions going on internally, I have to put communication on hold to avoid saying inaccurate things. A lot of this is explained in that reddit post I shared from the team. If I ever have to go quiet again, I will let the community know.

Moving forward, I should be able to talk more though. It might not always be about future content for Anthem, but I can talk about what just released, what’s about to release and issues the team is aware of and are fixing/investigating.

Anthem Streams – The last stream was rough for me, I won’t hide from that. I wasn’t able to answer questions people wanted the answers to, and it was very difficult to pull questions from the chat that were about what we were showing.

The plan was to have the stream go out the week before, so that we could share the new stronghold and the patch notes, but that freaking cable that was cut made my life hell. New info would have been shared as originally planned…

And when the chest was opened up on stream I did almost say “purple rain” but didn’t because I wasn’t sure how people would react and I froze, I was at a loss for words….

Normal me would just laugh and joke about it, but things are sensitive right now, so I didn’t… I want to get back to a point where we can have fun together as a community on streams.

I’m going to do everything in my power to avoid situations like that again because it’s not a great experience for players either. If we’re going to do a stream on story, combat, level design or something else, we’ll state that ahead of time so you can know what to expect.

I have seen people saying that we don’t look at other streams and questioning why we don’t just do what they do. We do look at streams from other studios; it would be silly not to. We’ll be evolving our streams as we go and are listening to the community feedback for them.

One thing we did was not have people talking and playing at the same time, because doing that is difficult when you aren’t speaking to exactly what you are doing in game. I also understand sometimes people just want information drops, so we’ll see what we can do there as well.

I want to say that I play other games that we’re sometimes compared to. I’ve played Destiny for years, have reached world tier V in The Division 2, 55 hours in Warframe and 95 hours logged in Anthem. We can all coexist! Let’s not spread hate.

Loot, I know you want answers but right now the only thing I can share is what was said in the update post from Reddit. I will definitely be one of the first to share news when I can!

While I do understand Anderson’s sentiments, let’s hope being radio silent isn’t part of Anthem’s future anytime soon since it’s the last thing the game needs right now. Are you OK with the reasoning behind BioWare’s lack of communication with Anthem the past few weeks?

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