Apex Legends Update 2.42 Brings FF7 Rebirth and Ignite Mid-Season Patch This Jan. 9

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Respawn Entertainment has released Apex Legends update 2.42 and this brings the Final Fantasy 7 Rebirth crossover content alongside the Ignite mid-season changes! Read on for the official Apex Legends new update patch notes for January 9, 2024 below.

Apex Legends Update 2.42 Patch Notes | Apex Legends Ignite Mid-Season Patch Notes for January 9:

Size: 4.9GB (PS4)

NEW: FINAL FANTASY VII TAKEOVER

Worlds collide in our new BR Takeover featuring content that will be all too familiar to FINAL FANTASY™ VII fans. Wield the power of a Buster Sword R2R5, which will have gameplay abilities and can be picked up and used as a weapon as a part of the Takeover. Get access to light and heavy attacks, blocking to reduce damage taken and dash to close the gap, and fill your meter to use the quintessential Limit Break. The more you deal, take, and block damage, the faster your meter will fill. If you don’t find a Buster Sword R2R5 hot off your drop, keep an eye out for them in Care Packages and around the map.

While you’re on the hunt for the ultimate weapon, look for Materia Hop-Ups for increased effects and/or bonuses. Each Materia Hop-Up has its own impact and will only attach with select weapons, and can spawn in the world and event-limited Cactuar Ticks!

Blue Materia HP Absorb Damage enemies to heal yourself
Green Materia Lightning Reload an empty weapon to emit a shock nova, damaging and slowing nearby enemies
Purple Materia Crit Rate Up Random criticals provide extra damage
Red Materia Summon Summon a Nessie companion to attack your foes
Yellow Materia Assess Damage enemies to see their remaining health

For the FF7 Rebirth cosmetics and store refresh for the month, head over here.

BALANCE UPDATES

Crafting Rotation

  • R-301 and Volt leave the crafter and are back on the floor
  • Hemlok and Alternator enter the crafter

WEAPONS

  • Mastiff
    • Tactical reload time reduced to 0.9 (was 1.03)
    • Empty reload time reduced to 1.6 (was 1.7)
    • Draw Time reduced to 0.45 (was 0.8)
  • R99
    • Damage reduced to 11 (was 12)
  • CAR SMG
    • Damage reduced to 12 (was 13)

LEGENDS

Catalyst

  • Piercing Spikes
    • Now require line-of-sight to an enemy player to activate
    • Spikes that have not been activated will still slow players

Horizon

  • Improved Horizon audio to make “falls” less silent
  • Hard landing audio adjusted to match other legends
  • Soft Landings now play audio in world ( not just for Horizon )
  • Gravity Lift exit audio range increased to make it easier to hear characters who exit

Newcastle

  • Castle Wall: impact will now destroy Conduit’s Energy Barricade mines
  • Mobile Shield: can now be destroyed by enemy Crypto EMP
  • Delayed balance adjustments from the season 19.0 patch are now fully integrated

Rampart

  • Amped Walls are no longer destroyed by friendly Crypto EMP or Mad Maggie’s Wrecking Ball

MAPS

Storm Point

  • Added and adjusted cover at ZEUS Station & ECHO HQ
  • Added Ring Console to Coastal Camp
  • Added Trident to Barometer
  • Adjusted the position of the Ring Console, Survey Beacon and Crafting Station at Lightning Rod
  • Reduced volume of ambient audio at ZEUS Station & ECHO HQ
  • Removed Ring Console, Survey Beacon and Crafting Station from Thunder Watch
  • Resolved a number of additional bugs and rat spots
  • Restored missing Ring Console at Command Center
  • ECHO HQ
    • Added four new staircases at ECHO HQ to improve vertical navigation around the perimeter
    • Rooftop of ECHO HQ is now out of bounds, Zipline and rooftop hatch has been removed
  • Wattson’s Pylon
    • Adjusted position of the ziplines at Wattson’s Pylon to improve consistency of mantle jumping
    • Reduced amount of ultra rare loot at Wattson’s Pylon
  • ZEUS Station
    • Added additional cover and ziplines at ZEUS Station for mixtape modes only
    • Increased the speed of the redeploy balloon zipline at ZEUS Station by 25%

MIXTAPE

Map Rotation

  • Control
    • Hammond Labs and Production Yard are out
    • Lava Siphon and Caustic Treatment are in
  • Gun Run
    • The Core, Estates, and Wattson’s Pylon are out
    • Skulltown, Fragment East, and ZEUS Station are in
  • TDM
    • ZEUS Station, Skulltown, and Phase Runner are out
    • Wattson’s Pylon, Party Crasher, and Overflow are in

New

  • Added new Legend voice lines that occasionally play on respawn
  • Lowered Ratings reward for assists in Control 5 per assist (was 20)
    • This is in response to a recent change where we started counting assists in Control and TDM based on the whole team and not just within your individual squad

WORLD SYSTEMS

  • Extended Supply Bins
    • Added a cap to the number of heat shields a team can receive from the secret drawer
    • Added a cap to the number of medkits a team can receive from the secret drawer

BUG FIXES

  • Firing Range: players dying with a Nessie in their inventory will no longer find the Nessie deleted. Sorry Nessie Hunters!
  • Players no longer get stuck due to spamming holosprays while skydiving
  • Players no longer drop out of Wraith’s portal before reaching the other side
  • Resolved small chance of getting 5 items in secret drawer of Extended Supply Bins
  • Resolved bug preventing audio engine from properly utilizing fast storage drives when reading compressed audio data
  • Startup logo video audio volume now respects the master volume slider
  • Storm Point: players should now be able to use Evac Tower through the ceiling hatch in Command Center
  • Trident collision should no longer occasionally push players through walls and floors

LEGENDS

  • Ash: Ultimate can no longer be used with Tridents to get under map
  • Bloodhound: Niflheim Hundr skin’s raven now white (was black)
  • Catalyst
    • Piercing Spikes ability description now shows the correct max number of traps
    • Piercing Spikes can now be pinged again
    • Ultimate no longer shows as ready in inventory without being fully charged
  • Conduit
    • Fixed Energy Barricade V-Shape deployment when looking directly at the ground
    • Tactical can no longer be used on respawning team still in dropship
  • Crypto: fixed Crypto taking ring damage while standing in a heat shield if controlling his drone in the ring
  • Loba: restored movement speed while holding Tactical if it was activated while standing still
  • Mad Maggie
    • Fixed damage numbers not showing correctly when hitting Revenant’s ultimate shroud with Wrecking Ball
    • Passive no longer works through Catalyst’s walls
  • Revenant: no longer occasionally becomes invincible during his ultimate if his shroud is broken while marked by Vantage’s Sniper
  • Vantage: corrected Sniper Ult bullets damage to marked targets when breaking Gibraltar’s arm shield or Revenant’s ultimate shroud
  • Wattson: Ultimate correctly recharges shields when placed after Bangalore’s smoke

MODES

  • Abilities that outline players should no longer stop functioning after killing an enemy
  • Silence abilities should no longer cancel auto healing
  • Voice chat is no longer heard outside of the squad in TDM and Control

Control

  • Caustic Treatment: weapons cannot be used on the supply ship
  • Damage not taken while inside the respawn ship
  • Players no longer occasionally spawn in a skydive state when respawning on Kings Canyon
  • Players no longer lose invulnerability while still on the dropship when spawning on the MRB

CODE OPTIMIZATIONS

  • Fixed issue with dynamic resolution not reacting fast enough to high graphics load. Improves frame rate stability on consoles
  • DX12 (PC) video memory (VRAM) usage is now reduced by 1.5 – 2GB
  • DX12 (PC) improved graphics performance with parallelization of rendering workloads
  • Upgraded Nvidia Reflex SDK to v1.8 and adds support for latency markers

QUALITY OF LIFE

LEGENDS

Conduit

  • Improved visibility for jammers
  • Ultimate SFX can no longer be heard in other Firing Range instances

Mirage’s Decoys

  • Improved issues against terrain that would cause destruction/floating
  • Any destroyed by terrain will now be refunded
  • Improved to more correctly copy the ADS state of the player
  • No longer mimic reviving or execution animations

Newcastle

  • Voice line added when Newcastle removes one of his own Castle Wall segments

That’s about it. If there are any bugs that surface from this title update, expect a follow up patch to be released soon-ish.

Source: EA 

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