Baldur’s Gate 3 Update 1.006.100 Pushed Out for Hotfix 18 This Feb. 20

Following the massive Patch 6 roll out last week, Larian Studios has released Baldur’s Gate 3 update 1.006.100, which is for Hotfix 18! As one might expect, this one doesn’t have the same number of fixes as the previous title update.

Baldur’s Gate 3 Update 1.006.100 Patch Notes | BG3 Hotfix 18 Patch Notes:

Hello everyone,

We’ve got a small hotfix for you today, fixing a couple of issues with trading and bartering. Now, you can safely carry on with your shopping sprees across the Forgotten Realms!

Thank you for taking the time to submit your reports to us. We are continuing to work on fixes for other reported issues with Patch 6.

As always, if you’re experiencing issues after installing the latest update, please check whether the issue persists with your mods uninstalled. As mods aren’t officially supported at the moment, some installed mods may become temporarily incompatible with new patches and hotfixes.

FIXES

  • Fixed an issue that would cause vendors to initially display their current gold amount as zero.
  • Fixed a crash when entering into bartering with a vendor. Hagglers rejoice!
In case you’re not familiar with last week’s patch, we’ve included the “highlights” of the update below:

HIGHLIGHTS

  • You can now dismiss a recruited companion from your party while speaking to the companion you want to replace them with.
  • When a dialogue triggers automatically, the game will now try to prioritise your avatar character as the main speaker.
  • Your partner now has a few different kisses! They’re brand new, unique, and randomised – and we’ve also made improvements to how kisses look across the board, particularly for taller and shorter body types.
  • Improved the cinematic scenes in the Elfsong Tavern to feel more intimate when you and your romance partner decide your future together after defeating the Netherbrain.
  • Reworked the reflection scenes that take place after wrapping up the defeat of the Netherbrain for characters without romantic partners to better match the scenes for those who do have romantic partners, and to bridge the gap into the epilogue.
  • Added a new cinematic scene to support the combat encounter that occurs after you choose whether to side with Nightsong at Sorcerous Sundries or not.
  • If you sit on the stool in Shadowheart’s camp corner, she will now react to you with a line based on your relation with her.
  • Added new idle animations for some companions at camp, including:
  • Lae’zel: Studying a githyanki disc.
    • Minthara: Contemplating a skull, tending to mushrooms, expressing violence, adjusting her armour, plotting her future, and being bothered by the sun.
    • Jaheira: Sitting, kneeling and whispering to a rat messenger, and whittling.
    • Minsc: Cooking and shaving his head. (These are two separate animations. Although we wouldn’t put it past him, he’s not, in fact, cooking his head.)
    • Shadowheart: Polishing the Spear of Night.
    • Halsin: Whittling.
  • If you started your game on a set difficulty, you can now switch to Custom Mode (except when already playing Honour Mode).
  • Fixed an issue that would prevent travel between acts.
  • Fixed an issue causing quicksaves to fail to upload to cross-saves.
  • Characters in the epilogue camp party will now have fitting titles below their names.
  • Fixed the Shield Bash and Rebuke of the Mighty passives not triggering Saving Throws.
  • Added light bar colours for the DualSense controller on PC.
  • If you romanced Lae’zel, grab a red dragon and saddle up – you can now join her in the rebellion against Vlaakith, even if you are not gith yourself.
  • Fixed graphic settings not being applied for some 4k monitors.
  • Fixed a crash on Xbox that would sometimes occur when starting or ending a game.

For the complete patch notes for Patch 6, head on over here.

Source: Baldur’s Gate 3

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