Battlefield 2042 Beta Build a “Few Months Old,” Beta Known Issues Listed

Battlefield 2042 Beta Build

With the Battlefield 2042 beta almost upon us, it’s important to note that the beta build isn’t the same version we’re going to get when the game launches this November 19. DICE has confirmed that the Battlefield 2042 beta build is a “few months old.”

This was mentioned by DICE Lead Community Manager Adam Freeman, and was even quote tweeted by DICE UI Software Engineer Darko Supe as something that’s “important to know.”

In addition to that, DICE ha also posted a list of known issues with the Battlefield 2042 beta! While it’s no even out yet, you might want to check the list below to know what bugs and whatnot DICE is already aware of.

Here’s the confirmed list of issues from this months-old build of the shooter (via EA Answers).

Battlefield 2042 Beta Build Known Issues List:

Known Issues

Our Open Beta was branched from our Full Release client a few months ago, and polished and improved to provide a great snapshot of the full experience that you’ll have when the game launches in November. Below, we’ve helped to detail out some of the issues that we’ve spotted in the Beta so that you’re able to see what we’re already on top of.

You can help to report new issues here on the Battlefield Forums.

  • Minor Visual, Performance, and Graphical IssuesOur Open Beta is representative of progress made earlier in our development cycle. Many of the issues you encounter throughout the Beta have already received a great deal of new attention, and will continue to do so as we complete the final work on 2042.  Enjoy the experience you can have with our Gameplay, and take confidence that there’s more to show you on 2042, and natural optimisations that are made to raise performance above our high standards in these final weeks heading to launch.
  • Cross Play PartiesIn the Open Beta, you’ll be matchmade into Conquest Servers with players on relevant platforms, with players on PC playing alongside those on the Xbox One Series X|S, and PlayStation 5; with players on Xbox One, and PlayStation 4. During the Open Beta, you will not be able to squad up with players on different platforms, but you will encounter players from other platforms. We’re making great progress on our plans to have this feature fully available at launch, and we’ll keep you updated on our progress towards that goal.
  • Adaptive Triggers – PlayStation 5You will not experience the full range of supporting functionality for PlayStation 5 controllers during this Open Beta, that is otherwise presently being developed and tested for possible inclusion later down the road.
  • CommoroseBattlefield Veterans will be familiar with this staple of the gameplay experience. In the Open Beta, you’ll be able to play with our Ping feature, and use the Right Shoulder button, or Q on PC, to ping locations, and enemy targets, with supporting VO that helps to reference to your Squad what’s being highlighted. If all goes well, we’ll look to show you the complete Commorose that otherwise didn’t make this build. Look forward to seeing that soon!
  • HDR mode on PCWe’ve disabled this feature on PC for the Open Beta. We observed that it was causing issues that we weren’t happy with. Console players will otherwise find options for this in the Video Settings, and we’re tracking positively against restoring this on PC ahead of time for the full release.
  • VOIPVOIP is disabled in the Open Beta. We’re working to have this available in the full release, including for Players who are squadding up Cross Platform. We otherwise encourage you all to make use of the Ping functionality in the game, as well as to Squad up in Parties on Console, or join us over on the Battlefield Discord if you’re looking to chat whilst playing.
  • Sustained EMP EffectThere are very specific, and rare circumstances in which players can find that the visual effect associated with the EMP Blast will persist after death, and can last through the remainder of the round. We’re confident that we’ve addressed the underlying issues that caused this to take place in our full release testing, but during the Open Beta if you run into this rare issue, please just leave the server and rejoin so that you can get back to experiencing our gameplay.
  • Xbox Gameplay RecordingAn issue we spotted late on with the Open Beta is the inability to use the DVR functionality to record and share gameplay clips. This is unintentional, and for those who have access to extra hardware that enables you to record and share gameplay, please do! Our Beta is fully open to be posted and shown online, even through Early Access. We have since resolved this issue, and we’re not anticipating that you’ll experience this same problem after the Open Beta.

Hopefully, what we play this week is a good enough build that players won’t be left wondering what major changes have been made from this build to the new one.

Stay tuned here on MP1st as we’ll have more news on the beta, and the game leading up to launch.

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