Battlefield 6 Destruction Damage and Why You Don’t Die at Every Falling Debris Explained
If you’ve played the Battlefield 6 beta this past weekend, you might have noticed how DICE seems to have upped the destruction. Buildings crumble, walls gets smashed and so on.
However, unlike in past Battlefield games, the walls crumbling or even buildings falling on enemies do not seem to kill them. What gives? Has DICE removed destruction-based damage? Is destruction just for show? The answer is no, but it’s a lot more complicated than that.
Yes, you can die from destruction in Battlefield 6, but DICE has intentionally made it different from Battlefield 3 and BF4.
Battlefield 6 Destruction Damage Explained by DICE
On X (formerly Twitter), former DICE developer Jaqub Ajmal commented that the destruction didn’t do any damage in the Battlefield 6 beta, and how DICE needed to add destruction 2.0 in the game in order to make destruction have more gameplay significance.
Seems like the destruction doesn’t do anything in damage in Battlefield 6. I should have been crushed. They need to add destruction 2.0 back otherwise the destruction has less gameplay relevance. pic.twitter.com/0GfplHFcwZ
— Jaqub Ajmal (@JaqubAjmal) August 10, 2025
Answering Ajmal was none other than David Sirland, Lead Producer of the franchise, who explained, “It does do damage – just not instantly – because that is not fun and too random. Stay under rubble falling and youll see. Most for bigger parts. Will be tuned more too of course.”
This explains a lot, as I also wondered why I didn’t kill enemies that I swear were crushed by debris I caused using my RPG. While it was fun dropping slabs of concrete on enemies in Grand Bazaar in Battlefield 3, DICE’s reasoning for destruction damage not being instant does make sense from a gameplay-balancing perspective.
If you know someone who was wondering the same thing, now you know why the debris didn’t instantly kill enemies.
In other Battlefield 6 news, DICE has confirmed that server browser testing will be arriving soon, and we’re hoping that it’ll be in the second week of the beta, which kicks off this Thursday.
With the first beta weekend now over, we discussed which was better: the closed or open weapon playlist. Check out our thoughts about it and leave a comment to let us know yours.
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