Battlefield 6 Preload 1.000.010 Live; Patch Notes Listed

by Alex Co February 2, 2026 9:07 am in News
Battlefield 6 preload 1.000.010

DICE has pushed out the Battlefield 6 preload version 1.000.010, which should be live on consoles as you read this. This is for patch 1.1.3.6, and this brings player movement improvements, technical fixes and more.

While this patch doesn’t contain any new content, it does usher in some much-needed fixes. This is also a better way of handling the game’s bugs than having to wait until the Season 2 patch arrives before fixing issues.

For the complete info, read on. Don’t forget, while we can download the preload data now, the patch itself won’t be available for installation until tomorrow, February 3.

Battlefield 6 Preload 1.000.010 Live on February 2 Ahead of Patch Roll Out

Battlefield 6 Update 1.000.005

Major Updates for 1.1.3.6

  • Fixed player movement issues, including cases of excessive sprint-jump momentum and unintended movement behaviour. This won’t impact player movement at a large scale and is meant to target those specific edge cases.
  • Addressed REDSEC Battle Royale issues affecting insertions, parachute behaviour, and redeploy UI elements.
  • Resolved a set of destruction-related visual and lighting issues on Eastwood that could result in lighting artifacts, blackouts, or incorrect colour rendering.
  • Fixed a handful of UI, audio, and stability issues, including crashes related to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific problems.

CHANGELOG

PLAYER:

  • Fixed an issue where sprint-jump momentum could behave inconsistently and grant higher or lower momentum than intended.
  • Updated the Objective Ace and Winter Warning cosmetics to better align with Battlefield’s visual identity.

MAPS & MODES

  • Fixed an issue on Eastwood where destroying a building near the A flag could cause unintended green or purple visual effects across nearby structures.
  • Fixed an issue on Eastwood where destroying a building near the B flag could cause a complete lighting blackout across the map.
  • Fixed an issue on Eastwood where destroying the villa near the B flag could cause excessively bright lighting artifacts to appear.

UI & HUD:

  • Fixed an issue where downed squadmates were shown on the minimap for classes unable to revive them.
  • Updated legal text to reflect current policies and requirements.

AUDIO:

  • Fixed an issue where UAV Drone enemy detection audio could be heard by all teammates instead of only the operator.

PERFORMANCE & STABILITY:

  • Fixed an issue on PlayStation 5 where ownership validation could fail during system lifecycle events, causing connectivity issues.
  • Fixed an out-of-memory crash on Xbox Series S that could occur when loading Daily and Weekly Challenges.

REDSEC

PLAYER:

  • Fixed an issue where Battle Royale Initiation matches did not end after eliminating the final AI opponent.
  • Fixed an issue where parachute deployment could remain linked to the jump leader after breaking off.
  • Fixed an issue where players could become stuck mid-air during insertion after progressing through the pre-deploy sequence.

UI & HUD:

  • Fixed an issue where the Second Chance redeploy icon could incorrectly transfer to a living teammate.
  • Fixed an issue where the Second Chance redeploy timer refreshed each time the map was opened.

Once the patch is live, expect it here on MP1st

. In other Battlefield 6 news, the cinematic trailer for Season 2 has leaked, and it confirms the first new map and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.