Revealed yesterday, the Blackout Alcatraz map is now available for PS4 owners to play as part of the Call of Duty: Black Ops 4 server update today!
Check out the full patch notes below.
Summary:
- Blackout
- New Alcatraz map now live on PS4.
- Blackout Free Access now available on all platforms through April 30.
- After Action Report updated to provide additional info after each match, including new Challenge progression.
- Homewrecker melee weapon now available in Contraband Stashes on Xbox One and PC.
- Zombies
- “Ancient Evil” now live for Black Ops Pass holders on all platforms.
- Server Pause now available for online private match hosts on consoles.
- Splitscreen Pause now available for local splitscreen matches on consoles.
- New Zombshell Perk now available on Xbox One and PC.
- New Elixirs now available on Xbox One and PC: Suit Up, Dividend Yield, Talkin’ Bout Regeneration, Bullet Boost, and Quacknarok.
- New Talismans now available on Xbox One and PC: Glowing Phylactery and Battered Dragon Scale.
- Multiplayer
- Barebones game mode now live on all platforms.
- Barebones Moshpit continues as Featured Playlist on PS4 and added as Featured Playlist on Xbox One and PC.
- Hardcore Barebones Moshpit, Stockpile, Mercenary Deathmatch Moshpit, and One in the Chamber (Strife with Stiletto Operator Mod) added to Featured category on all platforms.
- Various stability improvements.
- World League Hub
- League Play Events now span the course of the entire week.
- Bonus pool is now spread out through the entirety of an event (no longer daily bonuses with rollovers).
- Increased penalty for intentional teamkilling in League Play matches.
- General
- Free Weapon Crate with guaranteed free MKII Signature Weapon now available in the Black Market on Xbox One and PC.
- Voice calibration setting added to PC.
All Platforms:
BLACKOUT
- Free Access
- Access to Blackout is free for a limited time for all players on PS4, Xbox One, and PC through April 30.
MULTIPLAYER
- Game Modes
- Featured category updated to include:
- Barebones Moshpit
- Hardcore Barebones Moshpit
- Stockpile
- Mercenary Deathmatch Moshpit
- One in the Chamber (Strife with Stiletto Operator Mod)
- Featured category updated to include:
PS4:
The following updates are live on PS4, with other platforms to follow:
BLACKOUT
- New Map: Alcatraz
- Alcatraz map now available in Blackout on PS4, added as Featured Playlist.
- Quads with 40 maximum players per match.
- Up to 5 total redeployments per player before the final circle, as long as one member of the squad remains alive at the time of each redeploy.
- Deploy via portals into close-quarters combat on Alcatraz island.
- New named destinations, including the Warden’s House, Docks, New Industries, and Cellhouse.
- Players can pick up Wall Buy weapons throughout the map that disappear after pickup.
- New Zombies-themed weapon available in the Mystery Box.
- Alcatraz map now available in Blackout on PS4, added as Featured Playlist.
PS4 and Xbox One:
The following updates are now live on consoles, with PC to follow:
BLACKOUT
- After Action Report
- AAR now provides additional info after each match, including Challenge progression.
- Weapons
- Purifier
- Increased Purifier damage against zombies.
- Purifier
- MULTIPLAYER
- Game Modes
- Barebones
- Added new health regen UI.
- Resolved an issue where the After Action Report would show Defeat even if the player was on the winning team.
- Game Modes
- Maps
- Gridlock
- Improved collision near the western spawn.
- Gridlock
- Stability
- Various stability improvements.
WORLD LEAGUE HUB
- Weekly League Play Events
- Each League Play Event now spans the course of the entire week.
- Bonus Pool
- Bonus pool is now spread out through the entirety of an event — no longer daily bonuses that rollover day-to-day.
- Teamkill Penalty
- Players who kill teammates 6 times will now be kicked from League Play matches.
ZOMBIES
- Server Pause
- Hosts of online private matches can now pause the game mid-match for all players.
- Splitscreen Pause
- Players in local splitscreen matches can now pause the game mid-match on consoles.
- Ancient Evil
- Addressed various issues that could sometimes cause the Wonder Weapon to become unusable.
- Miscellaneous
- Addressed an issue that caused duplicated character icons to appear in the End Game screen.
- Stability
- Various stability improvements.
Xbox One and PC:
MULTIPLAYER
- Game Modes
- Barebones
- Barebones added as Featured Playlist.
- 6v6 with no Specialist Weapons, Special Issue Equipment, Gear, or Operator Mods allowed.
- Equipment is now single-use with no cooldowns. Equipment is fully charged on each respawn.
- Spawn Select disabled.
- Playlists include Team Deathmatch and Domination.
- Barebones
ZOMBIES
- Maps
- Ancient Evil
- New “Ancient Evil” map added for Black Ops Pass holders.
- Ancient Evil
- New Perk
- Zombshell
- Basic zombies have a chance to explode when killed, leaving behind a contamination field that slows enemies and increases damage dealt to them.
- Modifier: Players with the modifier are ignored by zombies while standing in the contamination field. Weapon reload speed is increased.
- Zombshell
- New Elixirs
- Suit Up (Epic)
- Player and nearby teammates get full Armor, which lasts until destroyed.
- Instant activation.
- Dividend Yield (Legendary)
- Some of the points earned create additional bonus points for all players.
- Instant activation. Lasts 5 minutes.
- Talkin’ Bout Regeneration (Rare)
- The player’s health constantly regenerates while moving.
- Instant activation. Lasts 4 minutes.
- Bullet Boost (Common)
- Applies or re-rolls an alternate ammo type to the player’s current weapon (if supported). Weapon damage is not affected.
- Instant activation.
- Quacknarok (Classic Whimsical)
- Zombies now wear a duck float with hilarious results.
- Instant activation. Lasts 5 minutes.
- NOTE: Quacknarok is a durable Elixir rather than a consumable Elixir.
- Suit Up (Epic)
- New Talismans
- Glowing Phylactery (Epic)
- Start the match with an extra self-revive.
- Battered Dragon Scale (Legendary)
- Activating your Special Weapon gives increased armor, which lasts until destroyed.
- Glowing Phylactery (Epic)
BLACKOUT
- Contraband Stashes
- Homewrecker melee weapon now available in Contraband Stashes.
PC:
MULTIPLAYER
Weapon Tuning
- Submachine Guns
- Cordite
- Increased sprint-out speed.
- Daemon 3XB
- Extended 6-shot range from 8 meters to 11.5 meters.
- MX9
- Increased ADS-out speed.
- Increased sprint-out speed.
- Saug 9mm
- Increased sprint-out speed.
- Switchblade X9
- Increased magazine size from 26 to 30.
- Players now spawn with 3 extra magazines instead of 2.
- Cordite
- Assault Rifles
- KN-57
- Extended 4-shot range from 16 meters to 17 meters.
- Extended 5-shot range from 46 meters to 57 meters.
- KN-57
- Tactical Rifles
- ABR 223
- Increased ADS-in speed.
- Ammo increased from 30 to 36.
- Extended 4-shot range from 32 meters to 38 meters.
- ABR 223
- Sniper Rifles
- Paladin HB50
- Increased magazine size from 5 to 6.
- Reduced reload speed.
- SDM
- Increased fire rate.
- Paladin HB50
- Pistols
- RK 7 Garrison
- Increased damage. Now takes 1 less bullet to kill at all ranges.
- Mozu
- Extended 3-shot range from 19 meters to 24 meters.
- Extended 4-shot range from 25 meters to 32 meters.
- Extended 5-shot range from 32 meters to 38 meters.
- Strife
- Increased fire rate.
- RK 7 Garrison
Friendly Fire
- New Friendly Fire system added to all World League and Hardcore game modes:
- Ricochet Friendly Fire is now enabled for the first 15 seconds of a match or round.
- After the first 15 seconds, the first 3 teamkills will be true friendly fire, where the victim will take full damage.
- After the first 3 teamkills, any subsequent damage dealt to a teammate will ricochet back to the attacker instead of damaging the teammate.
- Once transitioned to the Ricochet system, further Ricochet teamkills will incur an escalating respawn delay penalty.
- The player will then be allowed 3 Ricochet teamkills before being removed from the match.
- Damaging a teammate who is planting or defusing a bomb will ricochet damage back to the attacking teammate in World League.
XP
- Increased XP earned for all Scorestreak kills to 100 XP.
- Increased XP awarded for killing the K9-Unit to 100 XP.
- Increased XP awarded for Ice Pick Shutdown to 100 XP.
- Increased XP awarded for destroying an RC-XD to 100 XP.
- Increased XP awarded for killing a Swat Team unit to 250 XP.
- Increased XP for the Forward Position Medal to 250 XP.
Game Modes
- Kill Confirmed
- Increased score for collecting an enemy dog tag in Kill Confirmed to 100.
- Search and Destroy
- Addressed an issue where spectating in Search and Destroy could cause team colors to display incorrectly on the scoreboard.
- Heist
- Addressed an issue where the end of the round pips could be on the wrong team.
Specialists
- Nomad
- Added pathing and spawning improvements for Nomad’s K9-Unit.
- K9-Unit now properly takes damage from Razor Wire.
- Outrider
- Players hit by a fully-charged Sparrow shot will now properly hear the impact sound of the bolt.
Perks
- Tactical Mask
- Players with Tactical Mask who have been downed by an enemy Tempest no longer chain to teammates after the Tempest status effect wears off.
Scorestreaks
- Care Package
- Addressed an issue where being killed while claiming a Care Package could cause issues with controllable Scorestreaks.
- Addressed an issue where the Care Package would not drop from the helicopter if a player called it in along the water in Madagascar.
Custom Games
- Addressed an issue where the Bonus Maps tab was not appearing in Offline Local Games.
- Fixed a crash in Custom Games related to turning the Specialist Draft off.
WORLD LEAGUE HUB
- New Ranks
- Added Ranks 21-30 to League Play.
- UI
- Players will now get a notification that they’ve received a Calling Card when they reach ranks that award them.
- Rank up animations will now start at the player’s current rank instead of their final rank.
- Players in the Top 5 will be labeled as “Top 5” instead of “Top 10” in their League Play Event results screen.
- Create-a-Class
- Addressed an issue with restricted items appearing in Custom Classes.
- Addressed an issue where restricted Scorestreaks could appear as selected.
BLACKOUT
Weapon Tuning
- Submachine Guns
- Cordite
- Increased sprint-out speed.
- MX9
- Increased ADS-out speed.
- Increased sprint-out speed.
- Saug 9mm
- Increased sprint-out speed.
- Switchblade X9
- Increased magazine size from 26 to 30.
- Cordite
- Sniper Rifles
- SDM
- Increased fire rate.
- SDM
- Pistols
- RK 7 Garrison
- Increased damage. Now takes 1 less bullet to kill at all ranges.
- Strife
- Increased fire rate.
- RK 7 Garrison
Map
- Reduced glare intensity when looking toward the sun in the original Blackout map.
Weapons
- Outrider’s Sparrow can now be found in Supply Stashes.
Equipment
- Zero’s EMP Disruptor grenade can now be found in the Blackout map.
Vehicles
- Added co-pilot support for the Little Bird and the Cargo Truck.
- Made improvements to Muscle Car collision to fix instances where a Muscle Car driver was unable to kill enemies.
Low-Population Regions
- Added Australia and New Zealand to low player population group with consolidated playlists for faster match start times and better matchmaking.
Customization
- Addressed an issue with various camos not appearing properly on the MX9 Tactical.
Stability
- Fixed a rare crash that could occur when swapping and equipping an item.
Miscellaneous
- Re-enabled the ability to hold the Use button continuously to use multiple Armor Plates and activate Perks without needing to release the input.
- Removed blur from the Victory Screen.
- Addressed instances where characters’ lobby animations could become corrupted.
- Addressed an issue that prevented mode-specific loading screen tips from being properly displayed.
- Addressed an issue where users could find Seraph’s Annihilator inside of a Supply Stash.
ZOMBIES
Weapon Tuning
- Submachine Guns
- Cordite
- Increased sprint-out speed.
- MX9
- Increased ADS-out speed.
- Increased sprint-out speed.
- Saug 9mm
- Increased sprint-out speed.
- Cordite
- Tactical Rifles
- ABR 223
- Increased ADS-in speed.
- ABR 223
- Sniper Rifles
- Paladin HB50
- Reduced reload speed.
- SDM
- Increased fire rate.
- Paladin HB50
- Pistols
- Strife
- Increased fire rate.
- Strife
Global
- High-Round Stability
- Fixed a rare crash that could occur when displaying certain text strings, particularly during high-round matches.
- Perks
- Closed a Mule Kick exploit that allowed players to acquire more than one Wonder Weapon on several maps.
- Improved the clarity of the description for the Stamin-Up Perk.
- Special Weapons
- Addressed an issue that sometimes caused the XP bar to display an inaccurate value while charging up a weapon.
- Armory
- Addressed an issue causing the Cordite Zero G Mastercraft menu to display incorrect visual stage information for the weapon.
- Create-A-Class
- Addressed an issue that prevented the model preview from updating appropriately when switching between tabs in the Talisman and Elixir Menus.
- Lobby
- Addressed an issue that prevented the Solo button from functioning until the selection was unselected and back to the button after backing out of a match.
- UI
- Addressed an issue that caused the self-revive prompt to remain visible in the Options menu.
- Addressed an issue that sometimes prevented a player’s name from being displayed properly while reviving.
- Addressed an issue where Prestige Master icons remained locked after reaching the appropriate level.
- Host Migration
- Addressed an issue that would rarely cause host migration to fail, resulting in the match ending.
- Addressed an issue that prevented being able to join an applicable game in progress after the match had migrated hosts.
- Addressed an issue that caused Perk icons on the HUD granted by the Perk Up Elixir to disappear after migrating hosts.
- Addressed a rare issue that caused certain lights to turn off after migrating hosts.
Custom Games
- Stability
- Fixed a crash that could occur when acquiring a Perk reward with all Perks disabled.
- Custom Rules
- Addressed issues that caused several custom rules for the Enhanced AI category to function incorrectly.
- Addressed an issue that caused the Headshots Only custom rule for basic zombies to apply to all enemy types.
- Added better descriptions that detail which enemy types are affected by option groups in the Enemies Menu.
Miscellaneous
- Gauntlets
- Addressed an issue that prevented rewards from being granted when players disconnected before the end of the match.
- Addressed an issue that prevented weapons with the Kill Counter or Clan Tag attached from counting as a weapon without attachments on “Hellcatraz”.
- Addressed an issue that rarely prevented Pack-A-Punch sound FX from playing while upgrading a weapon on “Hellcatraz”.
- Added a HUD indicator to inform users that they cannot fire while aiming down sights with the Brazen Bull during the “Shoot From The Hip” round on “Veni, Vidi, Zombie!”
- Rush
- Addressed an issue that caused zombies to stop spawning during the third defense location if the user was downed before the timer ran out.
- Blood of the Dead
- Closed multiple exploits in locations that could be exploited to avoid danger from zombies.
- Addressed an issue that caused visual FX on the Warden’s Key to stop appearing when switching targets.
- Addressed an issue that caused loss of functionality when spawning a Spoon while the Ragnarok DG-5 was equipped.Addressed an issue that caused certain boards to become unrepairable.
- Dead of the Night
- Fixed a crash that could occur when hitting a Bat with the Ethereal Razor equipped.
- Voyage of Despair
- Addressed an issue that prevented progression of the Portal Pass side quest when using alternate ammo types during the vent step.
- Addressed an issue that prevented progression of the Skeleton Rider side quest if the Shields Up Elixir had been used.
- Tutorial
- Rearranged columns on the scoreboard for consistency compared to other game modes.
GENERAL
- Voice Calibration
- Added a Voice Calibration feature in the Audio settings. Players can press the record button to hear their voice alongside a volume indicator to adjust their chat volume to their preference.
- Flinch
- Reduced the maximum amount of flinch a player can exhibit while not aiming down sights.
- Reactive Camos
- Reactive Camos are now available on all guns, not only on those with Gold camo unlocked.
- Reactive Camo starts wrapped on all guns.
- Any weapon can be used to complete the unwrap requirement.
- Theater
- Fixed a crash that could occur when skipping through playback of Blackout matches.
- Fixed various crashes related to playing back Zombie Gauntlet footage.
- Addressed an issue where facial animations could stop during playback and rewind.
- HUD elements should no longer appear when playing back Hardcore Blackout footage.
- Mesh Mines
- Increased the height of the Mesh Mine trace in Multiplayer and Blackout for more consistent detonations.
- Paintshop
- Addressed an issue where the scroll indicators were cut off if the player had more than 10 paintjobs.
- UI
- Addressed an issue in the Social menu where player Emblems and ranks weren’t displaying correctly.
Not a bad list of changes, no? Once Alcatraz is available for Xbox One and PC players, we’ll let our readers know.
Source: Reddit