Chorus Update 1.06 Blasts Out for HOTAS Support & More This March 15

chorus update 1.06

Fishlabs has released the Chorus update 1.06 March 15 patch, and this one is for Update 1.6, which adds HOTAS support to the game and so much more! Check out the full Chorus March 15 update patch notes below.

Chorus Update 1.06 Patch Notes | Chorus Update 1.6 Patch Notes | Chorus March 15 Update Patch Notes:

The universe of Chorus is about to feel that little more immersive with the free 1.6 update, out today.

A new Ray-Tracing mode is now available for all players, adding Ray-Traced reflections to all materials so that the environment, NPC and ship surfaces reflect light in a more natural and realistic way. On PC there’s also added support for NVIDIA’s DLAA.

But it’s not just a visual update, it’s tactile too. Now CHORUS supports HOTAS (hands on throttle-and-stick) accessories for the most precise and immersive controls possible.

Patch 1.6
Visual Update and HOTAS.
  • Ray-Traced Reflections support has been added for a more realistic and immersive visual experience.
  • You can now use most HOTAS (hands on throttle-and-stick) controllers to map all gameplay actions and input values to buttons and axes from multiple devices. Set target velocity directly via a throttle, instead of manually controlling acceleration/deceleration. Control the roll of the player ship.
  • Added support for NVIDIA’s DLAA.
Balancing and Localization.
  • Increased time to destroy Regrowth-Seals in first temple.
  • Damage from collisions with low and medium impact angles as well as medium speeds has been reduced.
  • Damage from collisions against shield has been reduced by half, making it absorb four times as much collision damage as hull.
    First boss
  • Damage over time when falling behind while flying inside the arms has been reduced, allowing potential recovery on collision.
  • Picking up the hull that drops from destroying the third arm will now always restore 100% hull.
  • The placement of the hull pickup that drops from destroying the third arm has been adjusted to make it easier to collect.
  • Damage over time in the last phase has been reduced by half, effectively doubling the time limit to destroy the boss.
  • Japanese language localization is now available for full game and demo versions of Chorus on all platforms.
    Bug Fixes
  • Various minor visual and rare mission progression fixes.

That’s about it for the patch. Once a new title update or new content drop is announced, we’ll let our readers know. Stay tuned by bookmarking our Chorus game hub.

Source: Steam

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