Check out the very first in-game screens of the standalone version of this hit Arma 2 zombie mod, DayZ.
Creator Dean Hall writes on the DayZ Dev Blog, “Please note these are work-in-progress shots, with only basic texture work and initial lighting passes. I picked a random town in the game and took screenshots of a few of the houses. The screenshots are taken on “Normal” graphic settings (medium texture resolution) and are unaltered and uncropped.”
He also mentions that the team has spent some time making sure that both the exterior and interior of each bulding “both look correct and work properly.”
“The village I used to take the screenshot in now has all its buildings enterable, including the sheds,” he continues. “Most focus has so far been on the buildings that are situated outside of the center, but focus now is turning to doing interiors for the city buildings. This is complicated by our desire to dramatically increase performance, and given the scene complexity inside cities we need to balance this with the desire to increase building scavenging opportunities inside the cities.”
Check out the screens below and look forward to more in the coming weeks! Don’t forget to leave your thoughts in the comments.