DayZ Update 1.34 Patch Notes; Out for Fixes This December 6

DayZ Update 1.34

Bohemia Interactive has released the DayZ update 1.34 patch this December 6 on consoles and PC, and this brings in a host of fixes. Check out the official patch notes below for both platforms.

DayZ Update 1.34 Patch Notes | DayZ December 6 Update Patch Notes:

Console:

CONSOLE UPDATE 1.15 – Hotfix 1 – Version 1.15.154355 (Released on 06.12.2021)

GAME

FIXED

  • Fixed a game crash cause by bad memory handling of particles
  • Flash lights could not be toggled while attached to a helmet
  • Fire barrels could despawn when all attachments were removed
  • L button could not be used on M&K to switch on a head torch
  • Inventory attachment slots were not visible on some items while in hands
  • AUR rifles played the reload sound twice when reloading

SERVER

  • Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
  • Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)

PC:

UPDATE 1.15 – Hotfix 1 – Version 1.15.154355 (Released on 06.12.2021)

GAME

FIXED

  • Fixed a game crash cause by bad memory handling of particles
  • Fire barrels could despawn when all attachments were removed
  • Inventory attachment slots were not visible on some items while in hands
  • AUR rifles played the reload sound twice when reloading

SERVER

  • Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
  • Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)

MODDING

  • Fixed: Crash when calling¬†GetGame().ObjectDelete()¬†on a ParticleSource managed by a ParticleManager, it will now ignore the request and output an error

Source: DayZ forums (1, 2)

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