DayZ Update 1.45 Shoots Out for 1.19 Hotfix 2 This November 3

DayZ Update 1.45

Bohemia Interactive has fired out DayZ update 1.45, which is for update 1.19 hotfix 2. Players on both consoles and PC can expect bug fixes alongside server changes. Read on for everything new in the DayZ November 3 patch notes.

DayZ Update 1.45 Patch Notes | DayZ Update 1.19 Hotfix 2 Patch Notes | DayZ November 3 Patch Notes:

Console 1.19 Update 3 – Version 1.19.155463 (Released on 03.11.2022)

GAME

FIXED

  • Fixed an exploit to glitch the character through walls
  • Ladders in tight spaces might have had issues with climbing
  • Infected were not properly de-spawning from convoys on Livonia
  • Throwing items could lead to a character glitch
  • It was possible to glitch the character when exiting a ladder while running out of stamina
  • The glowplug was visible and accessible through the closed hood of the M1025
  • The trigger of the SSG 82 did not move when triggered (https://feedback.bistudio.com/T168269)
  • The inventory scrolling would reset to the top at every re-opening (https://feedback.bistudio.com/T168060)
  • Inventory button helpers were overlapping with the stamina and status indicators
  • If the inventory focus was on an item in a container in the hands slot, it would not properly reset on re-opening
  • Disconnecting the controller while playing with MnK enabled would result in a warning message
  • Fixed a collision at a ladder in large tenement buildings that could result in players falling off
  • Changing ADS while holding breath could result in desynchronization
  • Fixed a server crash related to item placement

CHANGED

SERVER

  • Fixed: Placement objects could not properly be stacked with disableIsCollidingCheck enabled
  • Fixed: Custom spawning of the water reservoir would result in problematic rotation of the water surface
  • Changed: PSN ID and Xbox Gamertags are no longer treated as case sensitive in whitelists/banlists etc

PC 1.19 Update 3 – Version 1.19.155463 (Released on 03.11.2022)
GAME

FIXED

  • Fixed an exploit to glitch the character through walls
  • Ladders in tight spaces might have had issues with climbing
  • Infected were not properly de-spawning from convoys on Livonia
  • Throwing items could lead to a character glitch
  • It was possible to glitch the character when exiting a ladder while running out of stamina
  • The glowplug was visible and accessible through the closed hood of the M1025
  • The trigger of the SSG 82 did not move when triggered (https://feedback.bistudio.com/T168269)
  • The inventory scrolling would reset to the top at every re-opening (https://feedback.bistudio.com/T168060)
  • Fixed a collision at a ladder in large tenement buildings that could result in players falling off
  • Changing ADS while holding breath could result in desynchronization
  • Fixed a server crash related to item placement

CHANGED

SERVER

  • Fixed: Placement objects could not properly be stacked with disableIsCollidingCheck enabled
  • Fixed: Custom spawning of the water reservoir would result in problematic rotation of the water surface

Source: DayZ forums

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