DayZ Update 1.49 Released for Patch 1.20 Hotfix 2 This March 1
Bohemia Interactive has released DayZ update 1.49 on all platforms today, and this is patch 1.20 hotfix 2! This brings a list of fixes to both consoles and PC, with the official DayZ March 1 patch notes available below.
DayZ Update 1.49 Patch Notes | DayZ Update 1.20 Hotfix 2 Patch Notes | DayZ March 1 Patch Notes:
Console Stable 1.20 Update 3 – Version 1.20.155844 (Released on 01.03.2022)
If your community server was impacted by the duplicated objects through object spawner usage, we are highly recommending to wipe your server contents – or revert to a previous storage version – to assure game stability. Not following this procedure can result in severe instabilities.
FIXED
- Players would teleport locally when they exited a vehicle while it was being simulated (https://feedback.bistudio.com/T170362)
- Vehicle could fall through structures after a server restart (https://feedback.bistudio.com/T170225)
- Fixed a desynchronization related to the placement system
- Adjusted several problematic ladders in Chernarus (https://feedback.bistudio.com/T156622, https://feedback.bistudio.com/T169828, https://feedback.bistudio.com/T160592, https://feedback.bistudio.com/T168942, https://feedback.bistudio.com/T170169, https://feedback.bistudio.com/T169805, https://feedback.bistudio.com/T169805)
- It was possible to catch both types of fish at any water source
- Interactions with water were not possible at deeper levels (https://feedback.bistudio.com/T169875, https://feedback.bistudio.com/T170040)
- Melee finisher attacks were ruining vests and backpacks of infected (https://feedback.bistudio.com/T170355)
- Weapons would become bugged when attempting to load bullets from a ruined magazine (https://feedback.bistudio.com/T170464)
- The player camera could shake heavily when colliding with other entities
- The 3rd person camera could clip with objects during vaulting
- The camera shortly zoomed out and in when sprinting and turning from side to side
SERVER
- Fixed: Spawning objects with _DE-suffix by Object Spawner could result in them being duplicated with every server restart
KNOWN ISSUES
- Weapons that in previous version were bugged due to loading a bullet from a ruined magazine need to chamber a bullet to function again
- The gear box of the M1025 might desync when shifted up in drive mode
PC Stable 1.20 Update 3 – Version 1.20.155844 (Released on 01.03.2022)
If your community server was impacted by the duplicated objects through object spawner usage, we are highly recommending to wipe your server contents – or revert to a previous storage version – to assure game stability. Not following this procedure can result in severe instabilities.
FIXED
- Players would teleport locally when they exited a vehicle while it was being simulated (https://feedback.bistudio.com/T170362)
- Vehicle could fall through structures after a server restart (https://feedback.bistudio.com/T170225)
- Fixed a desynchronization related to the placement system
- Adjusted several problematic ladders in Chernarus (https://feedback.bistudio.com/T156622, https://feedback.bistudio.com/T169828, https://feedback.bistudio.com/T160592, https://feedback.bistudio.com/T168942, https://feedback.bistudio.com/T170169, https://feedback.bistudio.com/T169805, https://feedback.bistudio.com/T169805)
- It was possible to catch both types of fish at any water source
- Interactions with water were not possible at deeper levels (https://feedback.bistudio.com/T169875, https://feedback.bistudio.com/T170040)
- Melee finisher attacks were ruining vests and backpacks of infected (https://feedback.bistudio.com/T170355)
- Weapons would become bugged when attempting to load bullets from a ruined magazine (https://feedback.bistudio.com/T170464)
- The player camera could shake heavily when colliding with other entities
- The 3rd person camera could clip with objects during vaulting
- The camera shortly zoomed out and in when sprinting and turning from side to side
SERVER
- Fixed: Spawning objects with _DE-suffix by Object Spawner could result in them being duplicated with every server restart
KNOWN ISSUES
- Weapons that in previous version were bugged due to loading a bullet from a ruined magazine need to chamber a bullet to function again
- The gear box of the M1025 might desync when shifted up in drive mode
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