While we still haven’t seen raw Death Stranding gameplay footage, we do know that Hideo Kojima’s upcoming title will integrate multiplayer of some kind. Well, if the legendary game designer’s comments are anything to go by, the Death Stranding multiplayer experience will somehow be like an MMO or be a shared world experience.
Just a few days ago, Hideo Kojima along with actor Norman Reedus (The Walking Dead) who plays the game’s protagonist, took to the stage in New York to talk about the upcoming title. In the event, Kojima shared a few scraps of info regarding Death Stranding, and one of them is talking about being “connected.”
It’s an open-world action game, but it’s really something new. There are so many things happening in the real world – in America, in Europe – everything is actually connected by the internet, but in a way we’re not connected in the real world these days.
I’m putting that as a metaphor in the game. The player will have to reconnect the world in the game. You’re very alone, there’s solitude, but you’re trying to connect. The story and the gameplay, the key word is ‘connection.’ There are so many things in-between, of course, but the key is connection,
I also threw in a really new idea. You’re connecting the game, and everyone is playing it together, and you’ll be connected, everyone will be connected together as well. I can’t say anything because Sony will be very unhappy. I don’t want to be disconnected from Sony.
It sounds like Death Stranding is set to become an MMO, or maybe a shared world shooter like The Division 2, no? Well, it won’t be. Reedus chimes in, “I have a teenage son, I’ve played some games where you just kill everybody. It’s not like that. There’s violent elements to it, but it’s just a different thing.“
Whatever and however the Death Stranding multiplayer portion is, you can bet it’ll be something far out given Kojima’s development history.