Destiny 2 Weekly Reset October 4, 2022 and Eververse Inventory

Destiny 2 Weekly Reset October 4

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The Destiny 2 weekly reset October 4, 2022 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.

Destiny 2 Weekly Reset October 4, 2022 and Eververse Inventory:

Nightfall – The Ordeal: The Glassway

Modifiers:

  • Nightfall: Adept
    • Hot Knife: Shanks now have Solar shields
    • Double Nightfall Drops: All Nightfall loot drops are doubled.
    • Acute Void Burn: +25% Void damage dealt and +50% Void damage received.
  • Nightfall: Hero
    • All previous modifiers
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions. You must equip Anti-Barrier and Anti-Overload mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions.
    • Hero Modifiers: Extra Shields
    • Cosmic Superconductor: Arc and Stasis users have increased Super regeneration but take more elemental damage from all sources.
  • Nightfall: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout Match Game Extra Shields
    • Shielded Foes: You will face combatants with [Arc] Arc, [Solar] Solar, and [Void] Void Shields.
    • Shielded Foes: [Arc] Arc, [Solar] Solar, and [Void] Void Shields
  • Nightfall: Master
    • All previous modifiers
    • Togetherness: Base health regen is reduced. If near another player, health regen is increased.
    • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
    • Champions: Mob: This mode contains additional Champions.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Grandmaster Modifiers: Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Showdown

Achieve victory by defeating opponents and preventing revives. Win the most rounds or face off in an elimination showdown.


Vanguard Burn: Arc Singe

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Dares of Eternity: Legend

Contestants: Disciples of the Neigh

  • Round 1: Hive
  • Round 2: Vex
  • Final Round: Valus Ta’aurc

Savathûn’s Throne World

Campaign Mission: The Communion

Commune with the Europan Pyramid to strengthen your new Darkness power, Deepsight.


Legacy Activities

  • Europa
    • Eclipsed Zone: Cadmus Ridge
    • Empire Hunt: The Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Wandering Nightmare: Nightmare of Horkis, Fear of Mithrax (Anchor of Light)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Keep of Honed Edges, Harbinger’s Seclude
    • Blind Well: Taken, Plague: Inomina

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Hit the Bag   Emote 3250 Bright Dust
Gigantes Carrier   Ship 2000 Bright Dust
Dreaming Shimmer Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Laguna Cruiser Equip this shader to change the color of your gear. Shader 300 Bright Dust
Hatchling Huddle   Emote 3250 Bright Dust
Metropolis Shell   Ghost Shell 2850 Bright Dust
Skiffscooter   Vehicle 2500 Bright Dust
Metropolitan Frigate   Ship 2000 Bright Dust
Blued Steel Equip this ornament to change the appearance of Shards of Galanor. Once you get an ornament, it’s unlocked for all characters on your account. Hunter Ornament 1500 Bright Dust
Directive: Crash Equip this ornament to change the appearance of Sleeper Simulant. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Thumbs-Up Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Vibrant Medusa Equip this shader to change the color of your gear. Shader 300 Bright Dust
Neopop Wave Equip this shader to change the color of your gear. Shader 300 Bright Dust
Shattered Sinew Apply this shader to change the color of your gear. Shader 300 Bright Dust
Argent Teratorn Equip this shader to change the color of your gear. Shader 300 Bright Dust
Dominus Ghaul Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Only the Finest Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Ketch Flight Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle & Baryon Bough

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Sticky Situation Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with attached grenade abilities, defeat combatants with grenades, and complete the activity with an impressive score. 5 Strange Coin 15 Attached grenades & 50 [Grenade] Grenade & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Bring the Overkill Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with your Super, disintegrate combatants with high-damage elemental final blows, and complete the activity with an impressive score. 5 Strange Coin 75 Super & 80 Disintegrations & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Tools of the Trade Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants while using abilities of any type, defeat combatants while using Energy or Power weapons, and complete the activity with a incredible score. 7 Strange Coin 80 Ability & 80 Energy or Power weapons & 1 {var:73817828} Points 3 Paraversal Haul & 1 Enhancement Prism & XP++

Weekly Records

Name Description Objectives Rewards
Antiquarian VII Return the seventh relic to the H.E.L.M. Also, defeat powerful Vex throughout the system. Defeating more powerful combatants will award bonus progress. 7 Relic placed & 150 Vex Repute & Challenger XP+
Efficient Expedition Complete Expedition in each destination in under 10 minutes. 1 Expedition: Nessus & 1 Expedition: Cosmodrome & 1 Expedition: Europa Challenger XP++
Shaper II Level Seasonal Shaped weapons to Level 10. 3 Level 10 Shaped weapons Repute & Challenger XP+
Underhanded Defeat targets with Sidearms and defeat jolted combatants. Defeating combatants in Ketchcrash and defeating Guardians will award bonus progress. 200 [Sidearm] Sidearm & 100 [Arc] Arc jolt Challenger XP+
Closing In Defeat targets with Machine Guns, Sniper Rifles, and Swords in Gambit. Defeating Guardians will award bonus progress. 60 [Machine Gun] Machine Gun & 60 [Sword] Sword & 30 [Sniper Rifle] Sniper Rifle Challenger XP++ & Bright Dust
Fleeting Glory Complete Crucible matches in the Glory Rank playlist. Earn bonus progress for wins. 15 Progress Challenger XP+++ & Bright Dust
Grandmaster Complete any Nightfall strike on Grandmaster. 1 Nightfall Challenger XP+++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Wildwood Plate EDZ Chest Armor 24 2 2 2 2 26 58 25 Legendary Shards & 10 Dusklight Shard
Titan Wildwood Helm EDZ Helmet 2 14 12 16 2 14 60 25 Legendary Shards & 10 Dusklight Shard
Titan Tangled Web Plate Ada-1 Chest Armor 6 8 10 2 2 27 55 25 Legendary Shards & 1000 Glimmer
Hunter Clutch Extol Mask Crucible Helmet 26 2 2 8 6 10 54 25 Legendary Shards & 1000 Glimmer
Warlock Wildwood Robes EDZ Chest Armor 8 16 6 6 16 9 61 25 Legendary Shards & 10 Dusklight Shard

Thanks, Reddit!

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