Given how big maps are in every Battlefield game, some gamers might be wondering just how long it takes the team over at DICE to create one. Apparently, it varies, and it can be as short as six months, or as long as a full year (12 months).
This was revealed by DICE in yesterday’s “Future of First-Person Shooters” dev panel where DICE General Manager Oskar Gabrielson took part in. When asked how long it takes to develop a new Battlefield map, here’s what Gabrielson had to say:
Somewhere between six and 12 months based on size (and) complexity, is it a new biome? New gameplay opportunities? It’s a bunch of time to pull that off especially our big player counts. It’s just a massive challenge really balancing everything there. – DICE GM, Oskar Gabrielson
In the same panel, Ripple Effect Studios (formerly DICE LA) GM Christian Grass confirmed that the new (and still unrevealed) mode in Battlefield 2042 will be featuring fan-favorite maps. This same mode, when presented to Lars” Father of Battlefield” Gustavsson who has been with the franchise for over two decades (since its inception), was “jumping around on the zoom chair” and was “really happy” with what he saw . Gabrielson commented that this is a testament to what players can expect in EA Play Live this July 22 where the new BF 2042 mode will be revealed in full.
Six to 12 months is quite some time for just one map; let’s hope that DICE has as few ready in waiting for release when Battlefield 2042 ships, so players won’t have to wait super long for a new map to be rolled out.
Crazy to think about that a single map takes this long to complete. I can’t imagine all the burnout and stress people go through on stuff like this too.
And anti cheat?