Dragon Ball Xenoverse 2 Update 1.29 Sprints Out This December 1

Dragon Ball Xenoverse 2 Update 1.29

Bandai Namco has released the Dragon Ball Xenoverse 2 update 1.29 patch this December 1, and this update is out on all platforms the game is available on. This is an unannounced patch, so players shouldn’t expect the same kind of content and new stuff that players got in the November 4 title update.

Why Is Xenoverse 2 Servers Down

Dragon Ball Xenoverse 2 Update 1.29 Patch Notes | DB Xenoverse 2 Update 1.29 Patch Notes:

Size: 16MB (Steam)

Update: Here’s the list of changes via the PS4 update history:

– Fixed issues with Hero Colosseum
– Made other improvements/adjustments

For now, Bandai Namco has not acknowledged the title update for Xenoverse 2 just yet, though we’re hoping that will change throughout the day. While that’s not available just yet, we’ve included the raid schedule below, as well as the fighter balance changes included in the last patch released (1.28).

Time Frame: November 26 (Friday) 10PM/22:00 Until December 2 (Thursday) 8PM/20:00 (Server Time; US Servers are Pacific)

Eastern is +3 Hours from Pacific. This means it starts 1AM Saturday there.

Stage: Volcanic Wasteland

Access: Big blue hole in the sky, way behind the Time Machine Station. Or just talk to the Multiplayer Modes guy.

Rewards

Participation: 50 TP Medals, Hercule Medal (Common)

5,000 Damage: 50 TP Medals, Street Name “More”

15,000 Damage: 50 TP Medals, Artwork 159

30,000 Damage: 50 TP Medals, Super Soul (Vegeta) “I think I’m finally warmed up now!”

50,000 Damage: 50 TP Medals, Artwork 231

100,000 Damage: 50 TP Medals, Street Name “Avenger”

Moveset: Punisher Drive 2.0; Kamehameha; Super Mad Dance; Shine Shot; Meteor Explosion; Warp Kamehameha; Vanisher Guard

Notes: Again they post it before the previous Raid has ended. At any rate, judging from the launch trailer and preview pic, he’s probably going to stay Super Saiyan the whole battle, which is a first even considering Time Patroller Takedown. AND HE TOO HAS PERMANENT SUPER ARMOR! Just get the 100k as quickly as possible and bail. I don’t care what his defense is, this is getting stupid. I swear, if Fu has it too, I’m boycotting out of protest. Also, Happy Thanksgiving out in the States.

REMEMBER: Eastern is +3 Hours from Pacific. This means it starts 1AM Saturday there.

No. Skill Name Changes
1 Rock Paper Scissors Changed the damage reaction on the ‘scissor’ portion of the move
2 Evil Flight Strike Made hit detection faster
Made easier to hit with
3 Sunday Crush Increased Damage
Made hit detection slower
4 Genocide Shell Increased Damage
Decreased time needed for continuous hit detection (?)
5 Sledgehammer Decreased Damage
Increased stun time upon hit
Increased time needed to fully charge attack
6 Side Bridge Decreased time for opponent to be unable to react when hit
7 Justice Rush Increased the time for the opponent to be unable to react when hit with first hit of attack
8 Angry Hit Decreased time invincible
9 Ill Rain Made it so only step cancelling and boost dashes cancel at the end of the move
10 Gigantic Slam Decreased range
11 Android Kick Decreased Damage
12 Life Absorption Decreased time opponent is unable to react when hit
13 Emperor Edge Decreased Damage
14 Rocket Tackle Increased the amount of time you are unable to move at the end of the move
15 Namek Finger Increased Damage when move is not cancelled
Increased hit ditection time when move is not cancelled
Increased the amount of time you are unable to move at the end of the move
16 God of Destruction’s Roar Increased amount of stamina drained when blocked
Opponents hit with the move are now able to z-vanish out if hit
Made harder to hit with
17 Blazing Attack Changed to require only 100 ki
Decreased time opponent is unable to react when hit
18 Blue Hurricane Increased invincibility time
Decreased amount of stamina drained when blocked
19 Sword of Hope Decreased time opponent is unable to react when hit with the sweeping move
Made hit detection of the sweeping move slower
20 Guldo Decreased time unable to react when thrown
21 Android 16 Increased time unable to move when using a throw
22 Dabura Decreased time unable to react when thrown
23 Trunks (kid) Added Victory Rush to both ‘Martial Arts gi’ and ‘yellow hoodie’ variants
24 Golden Frieza Changed Golden Friezas super soul to ‘I’ll crush this Universe with my bare hands’
25 Super Soul ‘Pathetic’ Made it so it doesn’t activate when Blazing Attack misses

Once the full patch notes are out, we’ll be sure to update the post to let our readers know.

Thanks, Zion_Crayson!

6 Comments
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Kal
Kal
2 years ago

Thx

Goku
2 years ago

Sooooo they seriously won’t nerf DBS Broly. Or Ki stuns ki cancels block mashing and grab spamming okay yeah so much fun.

Flames Dragneel
Reply to  Goku
2 years ago

I understand you about needing Broly, but you just need to learn how to play the game, your mad about normal fighting techniques that are in the game that every almost every player uses

Flames Dragneel
Reply to  Goku
2 years ago

I understand you about needing Broly, but you just need to learn how to play the game, your mad about normal fighting techniques that are in the game that every almost every player uses

Goku
Reply to  Flames Dragneel
2 years ago

If you call that ‘normal’ then you clearly haven’t played the game before all the sweats got on. Black mashing was punishable and there was no such thing as ki cancel or ki stuns. And don’t get me started on “infinite combos or the square triangle sayain combos”. I bet you played when they implemented limit burst. But it’s normal right? You don’t even know what normal is.

PumpActionCrusader
2 years ago

So… Male Saiyans still have a backhit animation that makes them immortal, yeah? Are we really still going to leave that as it is? Goid grief.

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