Dying Light: The Beast Director Says PS5 Pro’s PSSR Could Be More Important Than GPU Boost
The PlayStation 5 Pro is just nine days from release, but many gamers have been hesitant about it due to its high price. However, for developers like Techland, the console’s new features — especially its PlayStation Spectral Super Resolution (PSSR) technology – might just be enough to justify the console’s high price point.
In a recent interview with GamingBolt, Dying Light: The Beast director Tymon Smektała shared his thoughts on the potential of the PlayStation 5 Pro and its PSSR technology. He said,
We’re just starting to discover the full capabilities of PS5 Pro, but it’s already exciting as it gives us a lot more flexibility with graphics and performance. The boost in GPU will allow us to push visual fidelity, especially with complex environmental details like weather effects, which are very core to Dying Light: The Beast’s experience.
This kind of power also means generally smoother gameplay at higher resolutions, and that’s something very important for a game like ours, where the highest level of immersion is of utmost importance.
Smektala also believes that the PSSR feature could become even more significant in the long term, explaining,
Sony’s PSSR is a substantial push for the supersampling tech that other companies are experimenting with. It’s a great initiative as, in the future, this can allow developers to focus slightly less on performance and have bigger creative liberty. If what Sony is proposing will become a new standard, then PSSR could potentially turn out to be even more important than the direct increase in GPU power that the console delivers.
While Techland hasn’t officially confirmed if Dying Light: The Beast will be enhanced for the PS5 Pro, Smektala’s comments make it seem very likely. The PS5 Pro’s 45% GPU boost, improved ray tracing, and PSSR technology could be ideal for a game as visually demanding as Dying Light: The Beast.
Currently, over 80 PS5 Pro-enhanced games are already optimized to showcase the console’s capabilities when it launches on November 7, 2024, including major titles like Alan Wake 2, Marvel’s Spider-Man 2, and The Last of Us Part II Remastered.
Dying Light: The Beast is currently in development at Techland and set to release on PC, PS5, and Xbox Series X|S. The exact date is yet to be announced, but we now know Kyle Crane’s return could benefit from PS5 Pro enhancements when the time comes.
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