Elden Ring Update 1.013.003 Rides Out for Balance Changes This July 4

by Alex Co July 4, 2024 3:34 am in News
Elden Ring Update 1.013.003

Elden Ring update 1.013.003 is now available for download on all platforms, and this implements various balance adjustments to the Shadow of the Erdtree DLC. Players shouldn’t expect any new content, as the DLC is the first and only expansion planned for the game, and FromSoftware has not indicated that more content or even new features are on the way. For the info, head on below for the Elden Ring: Shadow of the Erdtree update patch notes for July 4.

Elden Ring Update 1.013.003 Patch Notes for July 4:

Download Size: 259MB (PS5)

Update: FromSoftware has released the official patch notes for what the studio calls the version 1.12.3 patch.

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord’s Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect  applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

While FromSoftware has not released any patch notes just yet, we do know some of the fixes implemented with this update, and some of the planned changes.

  • Perfume glitch patched out (via  OverlordOfDoorNail), ” Just tested rolling sparks glitch and its fixed, it just has one explosive particle if thrown into the wall or floor.”
  • Bug that was giving Smithscript weapons extra AR when Sacred/Flame Art infused has been fixed (via Snoo61755)
  • Carian Sorcery Sword now scales with INT on sorcery casting (via FriendlyAd7092)

Some of the things FromSoftware mentioned that are being worked on for a future patch (which today’s title update is a part of) include:

  • Balance adjustments
  • Bug fixes
  • Difficulty balance adjustments in New Game+

FromSoftware didn’t mention whether these changes would be in one patch or split in multiple title updates. Once the patch notes are released, we’ll update the article with the info ASAP, so sit tight and refresh this article from time to time.

For those who haven’t played it yet, go read our review of the DLC to see what we make of the RPG’s first and only expansion.

Update: FromSoftware has released the official patch notes and we’ve updated the article accordingly.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Heishi
Heishi
1 year ago

THANK YOU FROMSOFTWARE