Exclusive Call of Duty: Black Ops 2 Apocalypse DLC Gameplay

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Courtesy of Activision and Treyarch, we had the chance to visit their studio recently to take part in the Apocalypse that is Black Ops 2’s fourth and final DLC coming to Xbox Live tomorrow, August 27.

Along with some other well-known YouTube personalities, we were set up with some games on four of Apocalypse’s new maps; Dig, Frost, Pod and Takeoff. We also got to try our hands at Origins, Treyarch’s latest and most epic Zombies offering.


Dig simply felt good to play and brought back some pleasant old memories of Courtyard from World at War. In this re-imagining, however, Treyarch updated a few of the sight lines and raised the center structure in order to avoid some of those crazy cross-map sniper kills you might remember. The new setting definitely fits the layout as well.


We played a really close game of TDM on Pod, Apocalypse’s smallest map. While TDM might be one of Call of Duty’s more bland game types, I definitely had a blast thanks to Pod’s close-quarters, fast-paced action. Navigation was really fluid and it was always easy to find a firefight. The setting features hints of Nuketown and I wouldn’t be surprised if Pod soon became an worthy alternative, or at least a great addition to Black Ops 2’s bevy of small maps. Be sure to check out that game winning kill-cam at the end!


When it came to objective-based game types, Frost’s three-lane layout was by far the best fit. We enjoyed an intense game of CTF where I mostly ca… I mean, ‘played defensively’, which I like to believe ultimately led to my team’s victory. An earlier game of Domination also proved to be rather heart-pounding. The snow-covered European setting is a nice change from Black Ops 2’s current line-up of maps, reminding me of a more Black Ops-era type of map. I think a lot of competitive folk will enjoy Frost.


If you know Stadium, then you know Takeoff. Stadium quickly became a favorite of the original Black Ops’ first map pack and it’s appeal here is no different here, only this time, you get the new setting of a aerospace facility housing a giant rocket.


Right away, we could tell that Origins was filled to the brim with content and stuff to do and explore. There’s a lot going on, including new zombie types, new pick-ups, gigantic robots, and probably a bunch of new perks and weapons that we didn’t happen on discovering. Treyarch has also implemented a new in-game challenge system which I’m sure will unlock some pretty cool stuff. I don’t even want to know what sort of steps are involved in solving whatever easter egg the Zombie team has crafted this time.

The environment harkens back to the very first Zombies mini-game in World at War, but with a much more open layout that will have you navigating through trenches or out in the open, muddy battlefield. Just don’t get squished by giant robot feet.

Black Ops 2 Apocalypse DLC hits Xbox Live tomorrow, Tuesday, August 27 for $14.99 USD.