As we all know by now, Final Fantasy 16 is a PS5 exclusive. However, it seems that this wasn’t always the case, as, at some point in development, the team was thinking of releasing a Final Fantasy 16 PS4 version.
This was revealed by the game’s producer, Naoki Yoshida, during a recent interview with Final Fantasy Union.
Final Fantasy Union: You’ve spoken a lot about the relationship you have with Sony, and how they’ve provided not just development support, but also support
in other areas, such as marketing. But I’m curious, when did Sony get involved? Was it when the game was still in development for the PlayStation 4, or did it happen when development started shifting to the PS5?
Yoshida: I mean, that’s something that’s kind of between us and Sony, and it’s kind of really difficult to talk about here. What I can say is that while developing, we originally had a plan to possibly release the game on the PlayStation 4. During development, we realized that to get it to a level that we were gonna be proud of, we needed at least one or two more years of development to do that.
And so I had to make a decision at that time. It’s like, okay, we don’t want to extend it that long. Let’s go PS5 only.
Do note that he doesn’t specify when during development this decision was made, but it’s likely to have happened very early on. He also said they originally had a plan to release on the PS4 “POSSIBLY.” So it doesn’t sound like they canceled a last-gen version that was already in development but rather scrapped the initial plans that would have started its development.
We do have to agree here with the team, as adding extra years would only drive up costs and spread the team even more thin. That, and it does seem that Final Fantasy 16 is using the full power of the PS5 if recent trailers and gameplay are anything to go by.
Final Fantasy 16 releases on June 22 on the PS5.