Final Fantasy XIV Dawntrail on PC to Get New Benchmark Tool Due to “Lifeless Eyes” and Other Graphical Issues

Final Fantasy XIV Dawntrail benchmark update

Before Final Fantasy XIV Dawntrail releases on PC this July, Square Enix is aiming to release a new benchmark tool, and the reason as to why is a bit hilarious as it’s due to how characters are appearing lifeless and basically, not human-like,

On the game’s forums FFXIV Director Naoki Yoshida posted an announcement acknowledging the feedback for the recent benchmark, which you can watch below.

Yoshida notes that the character creation system was created over 10 years ago and was based on the release version of A Realm Reborn. While it uses the same processes as the actual game, Yoshida admits that the character creation should have been updated, but was overlooked as the dev team priortized the development of Dawntrail and “tuning the graphical update in the actual game.”

The dev team are currently expediting a rework of the environments and light sources of the character creation for both the actual game and the benchmark, and once that’s finished, the current benchmark will be replaced.

Some of the issues highlighted by Yoshida include:

A. “Lifeless” eyes due to a lack of highlights in the pupils
B. Facial contours appearing flattened due to incorrect lighting conditions caused by backlighting
C. A lack of gloss or excessive appearance of gloss due to character creation-exclusive weather conditions (i.e. the use of thunderclouds)

Yoshida adds that “the special conditions created for the existing character creation system are largely responsible for the points outlined above,” and changing these settings should vastly improve the situation. They are in the process of replacing the benchmark software, though there is no time table for that yet, as it will require some time to investigate issues and reconstruct the benchmark environment. More details and timing of the replacement will be announced at a later date.

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