With battle royale experiences like PlayerUnknown’s Battlegrounds and Fortnite Battle Royale already out and growing at a rapid rate, upcoming games in the same genre really need to offer something different in order to stand out.
Introducing The Darwin Project, coming to PC and Xbox One, which aims to make encounters as frequent as possible. In order to encourage interaction, developer Scavengers Studio will be adding mechanics that allow players to track one another.
Campfires are one way that players can locate enemies. Fires are required to keep the cold at bay and prevent freezing to death, but they also produce smoke and alert enemies to the location.
The snow makes footsteps visible, giving players a clue as to which direction enemies are heading in. Remaining on a player’s trail for long enough will cause their outline to be spotted, which can be seen through walls.
Players who craft new items will leave “clues” behind, and powerful maps will provide the real-time location of an enemy.
If you want to try out these features, you’ll want to pay close attention to @ScavengerStudio on Twitter for closed alpha opportunities.
For a better look at the game, check out this 4K trailer:
In other news, Call of Duty: WWII accidentally launched with double XP enabled, Gearbox boss Randy Pitchford has said he’s “very much against” predatory monetization schemes, and an Overwatch movie is something Activision “would like very much.”