Gears of War 3 Title Update 4 Goes Live Soon, Patch Notes

Gear of War 3 is getting its fourth title update tomorrow morning at 2am Pacific/5am Eastern . Epic explained in a blog post that “once the update is live you will automatically be prompted to download it if you are connected to Xbox LIVE.” On March 21st at 5pm EST/2pm PST, Epic Games Director of Production Rod Fergusson will be discussing the new DLC pack, Forces of Nature, which releases on March 27th, on TwitchTV.

Patch notes for Title Update 4:

Improvements

  • Savage Drone and Savage Grenadier can now “swat” turn in Beast mode
  • Spectator mode now starts viewing a player instead of a battle camera
  • Alternate control users in multiplayer will no longer look at DBNO characters when pressing R3
  • The crosshair for the Longshot and Hammerburst will now show an X if a shot is obstructed.
  • KOTH – ring locators are now visible in spectator mode
  • KOTH – some hill locations have been adjusted

Bug Fixes

  • The Onyx Guard decoy in Horde will not drop his rifle after exhausting the Vulcan ammo
  • Clients will no longer be stuck with a “Waiting For Players” message up if the host quits Horde during the progression screen
  • Chainsaw audio loop will now persist for listeners who leave the audible range and re-enter it
  • Fixed some instances where special event ribbons would not be properly awarded
  • COG pistol firing rate has been adjusted to be equal on host and clients
  • The Flaming Retro Lancer is now available for attendees of the first special event
  • Fixed some issues fixed related to the destruction of meatbags
  • The Slab start up screen no longer has debug text
  • After a host migration in Horde, the waves will no longer go past 50
  • Cover near the elevator on Hotel no longer allows players to lean outside of the visible area
  • Grenade throwers that are killed mid-throw will receive credit for any kills that grenade causes
  • Silverback will be disabled if hit by a smoke grenade when the driver is in the middle of the exit animation
  • Team Deathmatch time limit no longer resets to 3 minutes when both teams are out of respawns
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