Ghost of Tsushima Update 2.18 Patch Notes; Changes Legends Items & More This April 12

Ghost of Tsushima Update 2.18

Sucker Punch Productions has released Ghost of Tsushima update 2.18 (PS5 version 2.018) that brings improvements to the Legends multiplayer mode, alongside a few single-player bug fixes too. Read on for the Ghost of Tsushima April 12 patch notes.

Ghost of Tsushima Update 2.18 Patch Notes | Ghost of Tsushima Update 2.018 Patch Notes | Ghost of Tsushima April 12 Patch Notes:

Legends

  • Fixed a bug where a teammate’s health could momentarily dip below zero, counting as a “death” in Custom Mode and Raid Trials that occasionally prevented the Hidden Heart cosmetic from unlocking
  • Added a PS4 Save Import button to Legends standalone builds (Transfer PS4 console Save). Be sure to click “Yes” on the Legends import prompt
  • Shared Wounds no longer breaks Assassin out of the Vanish skill
  • Added a new Fill Party goal, Custom Mode – Perfect Completion. This will allow people looking to earn the Hidden Heart cosmetic to search for matches separately from those looking for a different Custom Mode experience
  • Item adjustments:
    • All Legendary Katanas gain Stance Master perks by default, including on stances unlocked via perks. If you already have a Stance Master perk unlocked, it will be free to reroll to a new perk
    • Legendary Charms can now roll perks and properties previously limited to class exclusive charms, if the Legendary Charm is bound to the specified class.
    • Significantly lowered resolve gains of Black Powder Bombs
    • Skipping Stone Bow no longer generates extra resolve from the ricochet arrows
    • Added Munitions perk to Caltrops and Demon Seeds
    • Reduced the drop rate of Black Powder Bombs, Flash Bombs, Fire Arrows and Piercing Arrows dropped from the Munitions perk
    • Melee Resolve Gain property maximum value increased to 25%
    • Fire Damage property maximum value increased to 20%
    • Assassinate From Above Damage property maximum value increased to 50%
    • Samurai skill Deep Strikes increased to +25% Melee damage
  • Fixed bug where Black Powder Bombs did not count for some Mastery Challenges
  • Fixed a bug where Silver and Gold Survival missions showed incorrect mission modifiers
  • Fixed a bug in Survival where a Ghost dying in the brief period after the final wave, but before the scoreboard caused some missing rewards
  • Fixed a very rare bug where the Legends tutorial was impossible to complete

Single-player

  • Increased Silk inventory held by New Game Plus merchant
  • Fixed dialogue and cutscene issues in single-player

Sucker Punch adds that while they do not have any patches in active development right now, they are monitoring feedback and checking messages from players on Reddit and social media. Hopefully, we’ll get more multiplayer content in the future, but if not, it’s still one heck of a ride for a free, and unannounced multiplayer mode.

Source: PlayStation

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Billy
1 year ago

What about adding more story’s on story mode since there’s room on the map?

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