Ghost of Tsushima Updated Box Art Drops “Only on PlayStation” Wording, New Studio Branding Color

Ghost of Tsushima update Box Art

It seems that a new box art for Ghost of Tsushima has been pushed out, adding Sony’s new PlayStation Studio logo all while removing the mention that the game is only on PlayStation, which could mean that the game is headed to PC.

As spotted on Amazon, there is a new box art for Ghost of Tsushima that has added some new marking. For starters, the new box art now features the the new PlayStation Studio logo, although it comes in black rather than the previous white one that was used. Furthermore, there is now mention of the new multiplayer component that was added in the 1.1 update for Ghost of Tsushima. What is even more interesting, is that the game no longer features the “Only on PlayStation” text that was found on top of the case.

For comparison, this is the old box art.

Do note that this doesn’t mean the title will be available on other platforms, as Sony recently dropped the “Only on PlayStation” marking with recent PlayStation exclusives, such as Spider-Man Miles Morales. Still, we wouldn’t be surprised if down the road that Ghost of Tsushima did in fact release on PC. Sony has been rather opened about bringing more PlayStation exclusives over to PC, with Days Gone being the most recent. This would certainly make for a great addition for PC gamers, although we don’t actually expect to see this any time soon if we are honest, though that is anyone’s guess.

About Ghost of Tsushima:

In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan. As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.

Ghost of Tsushima is currently only available for PS4, with a FPS update releasing recently for improved performance on the PS5 via backwards compatibility. The title has received exceptionally high praise, with our review giving it a 9.5. Ghost of Tsushima also won our game of the year award for 2020

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7 thoughts on “Ghost of Tsushima Updated Box Art Drops “Only on PlayStation” Wording, New Studio Branding Color

  1. Can’t wait until this time next year when a PC version is announced and not a single screenshot from their next project is shown.

    As a PlayStation gamers it’s the most exciting thing when a year or 2 of development of the next mind blowing PlayStation exclusive is utterly wasted with nothing to show for it whatsoever.

    Just like what happened with Days Gone after 2 whole years, and for a game that Sony has deemed not worth a sequel too. What a treat.

  2. Well Horizon Zero Dawn was well received on PC and means more money for Sony.
    I wouldn’t be surprised if we end up seeing this on PC.

    1. The sequel would have had a release date and be out much sooner though.
      Guerilla said themselves last December that they could finally get stuck into Forbidden West after wasting 6 months on an already released PC port of the first game.

  3. Not sure how feasible it is for this game in particular to be ported over. Ghost of Tsushima had pretty much zero loading times (they literally had to artificially add a bit of time) because it didn’t use a typical serial loading system where it reloads everything into the RAM each time. Quote from a Kotaku article on how they achieved such ridiculous optimization in an open-world game:

    “According to Bentley, a ‘fundamental part’ of the engine’s loading strategy is to put data exactly where it needs to be in memory with as few disk reads as possible. Such precision is mostly only possible on a console, because the hardware (and hence, memory layout) never changes.”

    In other words, they’d have to make some DEEP changes to their engine and abandon the optimization they worked so hard on in order to make it compatible on countless different PC setups.

    1. Exactly and how much time will they waste doing this for less than one third the sales of the PS4 release?

      1. they are not doing it for free of charge ,they know they can sell atleast a million copy on pc ,
        so yeah its not a waste of time .

  4. I would be ok with that, as long Sony confirms from day one that the game is timed exclusive…

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