Halo 4 Matchmaking Update Debuts Legendary Slayer, Global Championship Kicks Off With Week 1

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This week, 343 Industries is introducing a brand new game mode to Halo 4 that was first announced during PAX East last March.

Now available in Halo 4 matchmaking, Legendary Slayer offers a Slayer variant with a more competitive focus, and an emphasis on more classic Halo multiplayer settings. All players will start with default weapons, but the mode allow on-map weapon pickups and will include an enabled tracker.

Here are the key settings, as per the latest Halo Waypoint Blog update.

  • 4 vs. 4 Slayer
  • Default starting weapon (Assault Rifle)
  • No Armor Abilities
  • Motion Tracker enabled
  • All weapons and grenades located on map (no initial, random or personal ordnance)

The singular loadout is:

  • Starting weapon: Assault Rifle
  • Secondary weapon: None
  • Armor Ability: None
  • Grenades: Frag x2
  • Support upgrade: Explosives
  • Tactical package: Resupply

The playlist has launched on the following maps, custom-created specifically for Legendary Slayer:

  • Haven
  • Solace
  • Adrift
  • Abandon
  • Landfall
  • Monolith
  • Skyline
  • Shutout

The latest blog also offers more details on the Halo 4 Global Championship, which also debuted this Monday, July 15. You can check out the online qualifier scoring system, as well as the weekly featured game modes and settings right here.

Are you excited to dip your toes in Legendary Slayer this week?

Featured image by Zippyraaw.