Hearthstone Update Launches Kobolds & Catacombs Expansion, Now Live and Ready to Play (Update)

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While the patch is out, the expansion launch is scheduled for these times:

Americas Region: December 7 12:00 PM PST

Asia Region: December 8 9:00 AM KST

Europe Region: December 8 05:00 AM CET

Original story:

Hearthstones latest patch launches the new expansion, Kobolds & Catacombs, which is rolling out now. The expansion includes: 135 new cards, three progressive quests, Legendary weapon collectable cards, and more.

For the full list of patch notes, see below:

Kobolds & Catacombs introduces:

– Dungeon Run: FREE repeatable single-player experience where everything you need is provided!

– Legendary weapon collectible cards for ALL nine classes

– A new keyword: Recruit

– Two new card types: Spellstones and Unidentified Items

– In total, 135 new cards to add to your collection!

– Added three progressive Dungeon Run quests that each reward a Kobolds & Catacombs card pack*.

– Defeat Dungeon Run with all nine classes to acquire the Candle King card back!

– New daily quest – Spelunker: Defeat 5 Dungeon Run encounters. Reward: 1 Classic card pack.

– The Hearth and Home cinematic has replaced the previous Hearthstone cinematic.

Added the following card backs:

– Azeroth is Burning – Acquired from a special promotion.

– Catacomber – Acquired from achieving Rank 20 in Ranked Play, December 2017

– Frostfire – Acquired from achieving Rank 20 in Ranked Play, January 2018

– Improved reconnection and UI for Friendly Challenges.

– A new Match Paused pop-up will display a countdown while waiting for opponent to reconnect.

– When a player reconnects, the turn timer will restart.

– The Game Menu will now display ‘End Game’ instead of ‘Concede’ and clicking it will tie the match.


– Arena draft appearance rates have been adjusted.

– Note: Non-Basic Neutral Classic minions represent the baseline for draft appearance rates.

– Basic/classic neutral minion: .5x

– Non-basic/classic neutral minion: 1x

– Most recent set neutral minion: 2x

– Basic class minion: 2x

– Basic class spell: 3.5x

– Non-basic/classic class minion: 2x

– Non-basic/classic class spell/weapon: 3.5x

– Most recent set class minion: 4x

– Most recent set class spell/weapon: 7x

– As part of our ongoing efforts to improve Class balance in the Arena, we are making small, periodic appearance rate adjustments to specific Arena cards.

Bug Fixes

– Fixed a crash that could occur when attempting to spectate without closing the Arena welcome message.

– Canceling Malfurion the Pestilent will no longer cause Armor to become invisible.

– Attacks with Lifesteal will no longer create excessive animations while Auchenai Soulpriest and Bolf Ramshield are on the board.

– Multi-target effects with Lifesteal now apply their healing as a single large heal, rather than individually.

– All Lifesteal effects now use the same, standardized, visual and sound effects.

– Combo effects can no longer target non-interactable minions such as Sherazin, Seed.

– Brann Bronzebeard will no longer grant double Lifesteal to Corpsetaker.

– Blingtron’s Battlecry will now trigger weapon Deathrattles when it occurs twice due to Brann Bronzebeard.

– Minions destroyed by Frostmourne will now be displayed on its enchantment banner.

– Losing durability from Sword of Justice will no longer sometimes cause Lifesteal to trigger.

– Deathstalker Rexxar’s Battlecry no longer benefits from effects on an equipped weapon, such as Poisonous or Lifesteal.

– Unwilling Sacrifice’s random targeting will no longer select an enemy Spellbender that has intercepted an Unwilling Sacrifice.

– Granting a Deathrattle to Scavenging Hyena, then playing Terrorscale Stalker on it will no longer give it +2/+1.

– Resolved a crash that could occur when playing a Quest spell that triggers Counterspell.

– Cards transformed by Golden Kobold will no longer sometimes be revealed to your opponent.

– The animation for Frost Nova will no longer play multiples times while Moorabi is on the board.

– Hovering over a Quest in progress as your turn starts will no longer cause cards that provide progress toward completing it to lose class specific border colors.

– Replacing a Cursed Blade with a Cursed Blade will no longer remove the ‘cursed’ animation on the Hero portrait.

– Application of the Bolster buff will no longer be slightly delayed on an eligible minion that was played last onto a full board.

– Joust and other card reveal effects will now function correctly if your deck contains 60 cards.

Tavern Brawl

– Shiftcon: Minions with a Yellow glow will no longer retain it when they shift into a new minion.

– Tag Team: Resolved an issue that could cause the match to end prematurely when swapping Heroes.

– Decks Assemble: Resolved a crash that could occur when the turn ends while your opponent controls Jeeves.


– [Mobile] Fixed a bug where card tooltips would sometime appear at the edge of the screen and get cut off on mobile devices

– [Android] Region selection on Android tablets will no longer sometimes be blank.

What do you think to the latest update? Are you looking forward to giving the expansion a go? Let us know below.

In other gaming news, EA says that 35% of players spend money on Ultimate Team, there’s a new Destiny 2 exotic weapon that is super overpowered and needs a big fix, and the Call of Duty: WWII “Winter Siege” event details have been revealed.

Source: Play Hearthstone