In Helldivers 2, there are weapon stats that tell us how much damage a weapon does, how much it can hold and more. Well, apparently, the early plan for it was to show a lot more detailed stats, which even showed the weapon’s ergonomics and more.
Over on Twitter, Arrowhead Game Studios boss Johan Pilestedt gave players a peek at what the Helldivers 2 development weapon stats page looked like, and it not only showed the damage, capacity and the like, but even the reload time, fire modes and even a recoil pattern simulation!
Pilestedt also revealed that while most players use the four stats that are available as a comparison point, there are 50 stats in total, and the numbers are merely a guideline and “does not paint the complete picture.”
For those wondering what ergonomics is, Pilestedt explained that it defines how sluggish a gun is and how quickly a player can ADS (aim down sight) the weapon. In a separate tweet answering a fan, Pilestedt also explained how armor penetration works.
Armor pen is a value between 0 and 10 – if the AP is equal to the enemies armor value the damage is 50% if the AP beats the armor you do 100%. If AP is less than the AV the bullet ricochets.
I don't know what the light ap condition is. I think it might be if AP is 2 or less. But…
— Pilestedt (@Pilestedt) March 1, 2024
If you’re digging the detailed stats and wondering why it isn’t available in the final version of Helldivers 2, Pilestedt believes it becomes overwhelming especially to the UX (user experience). Not only that, but the dev team also believes it was deemed “too complex for players.”
Exactly this. It just becomes overwhelming at some point. It's trying to strike a balance.
Especially when it comes to the 14 values that define how recoil behaves.
— Pilestedt (@Pilestedt) March 1, 2024
Yeah in retrospect it might have been a bad call. It was deemed to complex for players 🤔
— Pilestedt (@Pilestedt) March 1, 2024
While this more detailed stats page isn’t available in the game now, that doesn’t mean we won’t see it ever. If they really wanted to, Arrowhead could maybe patch this in? I’m not a developer, so I don’t know the specifics of it, but it seems plausible, no?
In other Helldivers 2 news, Pilestedt revealed that there is a one-man “Game Master” overseeing the game’s objective structure. There’s also an issue previously of fake Helldivers 2 games appearing on Steam to dupe players, which has thankfully been taken care of now.
More Helldivers 2 Reading on MP1st:
For those of us who can read the complexities, is there a source for a list of weapons?