Hey everyone, it is in a great honor to introduce a new MP1st segment “In Other MP News” that we will be experimenting with which we hope to turn into a weekly feature. We can’t possibly cover every single piece of news out there so I, and the rest of the staff have decided that it would be a good idea to introduce a weekly news round up segment. Every week we will be posting a news round up that will cover a variety of games that we do and do not normally cover on MP1st. This will be our very first segment. Hope you all enjoy the read!
Nintendo Wants Wii U To Be The Preferred Console For Call Of Duty.
Seems that Nintendo is aiming high with their next gen console. In a recent interview that Gamespot did with Nintendo marketing exec Scott Moffitt, it was revealed that Nintendo plans on drawing core players to the Wii U.
“The experience of playing these titles on the Xbox 360 and PS3 are relatively similar; what we showed is how you can reimagine game elements like maps and scanning features and bring them to life on the GamePad and make it a completely different experience to what it was on competing systems… The Wii U could become the preferred way to play those games for some of the core gamers.”
Namco Bandai is Co-Developing Super Smash Brothers.
This is quite the shocking announcement that was made a few nights ago during another Nintendo Direct event. It has been revealed that the next Super Smash Brother titles will be developed for both the Wii U and the 3DS and that Namco Bandai will be co-developing the title. What’s been revealed so far is that developers from the Tales series will be working on the title with Nintendo. This will most likely mean that we will be seeing third party characters from Namco Bandai in the next SSB title. SSB is known for being one of the best brawler titles out there and, yes, expect there to be online multiplayer.
EA’s Peter Moore Thinks Free-To-Play is the Future.
EA Peter Moore believes that the future of gaming is going to be Free-to-Play. He explained to Kotaku in a recent interview:
“I think, ultimately, those microtransactions will be in every game, but the game itself or the access to the game will be free. Ultimately, my goal is… as this industry progresses, hundreds of millions are playing the games. Zero bought it. Hundreds of millions are playing. We’re getting 5 cents, 6 cents ARPU [average revenue per user] a day out of these people. The great majority will never pay us a penny which is perfectly fine with us, but they add to the eco-system and the people who do pay money—the whales as they are affectionately referred to—to use a Las Vegas term, love it because to be number one of a game that like 55 million people playing is a big deal.”
He continued by comparing this business model to a real life retailer.
“I think there’s an inevitability that happens five years from now, 10 years from now, that, let’s call it the client, to use the term, [is free.] It is no different than… it’s free to me to walk into The Gap in my local shopping mall. They don’t charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it.”
TimeSplitter 4 Future May Not Be Dead, Free To play Possibly An Option?
Fans of the TimeSplitter franchise may be happy to hear that TimeSplitter 4 may not be dead. Originally announced in June of 2007, the developers Free Radical became a apart of Cytek. This forced TimeSplitter 4 to be put on hold or possibly be cancelled. However, in a recent interview that Videogamer did with Crytek CEO Cevat Yerli, it was revealed that the title may not be dead after all.
“Let me say it this way: I love the picture of a TimeSplitters running on Gface,” Cevat told Videogamer. For those who are unfamiliar with Gface, this is a new service by Crytek that will be entirely free-to-play. The team believes that going forward with this business model is the future for gaming revenue as it will bring AAA titles for absolutely no cost.
Though not actually confirming that the title is still alive, it seems that it still may be possible after Crysis 3 launches next year.
Gran Turismo 5 New DLC Leaked
Some new racing tracks are coming to the highly popular racing sim, Gran Turismo 5. In a recent leak, (page now removed of content) it was revealed that GT5 would be receiving one new track that features four different configurations. The track is called Twin Ring Motegi and the four configurations are: the Road Course, Super Speedway, East Course, and West Course. The marking price for this DLC is €5.00. No other region prices have been revealed. In addition to the new track, a new vehicle, the Scion FR-S, will also be available to download at no cost. Those who continue to play GT5 will be pleased to take these tracks online once they release later on in the future.
Road To E3 2012: Halo 4
343 have released a brand new Halo 4 video. In this video you’ll get to see how the team prepared for E3 2012 along with a small glimpse of multiplayer gameplay.
Resident Evil 6 Single Player gameplay. Good Insight How The Multiplayer Gameplay Will Be.
During the week, Capcom released two brand new Resident Evil 6 campaign videos. Fans of the series may feel much happier as the gameplay seems to have returned to the classic survival Resident Evil that we have all come to love. The reason why I’m covering this is because this will give you a good insight as to how the multiplayer will play out. One new thing you’ll notice is that the tank controls have been removed and replaced with modern day third person controls. This means that you’ll be able to shoot and move at the same time, something that wasn’t present in past Resident Evil titles on home consoles.
Offensive Combat Debut Trailer.
Synopsis of the game: “Offensive Combat™ will feature the most competitive multiplayer action ever seen within a browser, enabling players to harness their skills and use their creativity and ingenuity to win the ultimate mash-up of first-person shooters. The browser version and the mobile/tablet versions of the game are interconnected, and work together unlike any game before.”
DayZ Patch Notes.
A new patch is now available to download for the highly popular Dayz mod. Here’s the full patch notes.
19 JUNE 2012
- dayz_code 22.214.171.124
- dayz_weapons 1.3
- dayz_equip 1.3.1
- dayz_server (server admins only)
- YES: I know this hotfix has content in it. It was content that didn’t make it into the last update, and some of the fixes are bundled with this content, so it was easier to release the content than try to remove it.
- Requires ArmA2 Beta.
- NOTE: VERY IMPORTANT: MELEE WEAPONS ARE QUITE UNDER POWERED CURRENTLY. THEY WILL BE ADJUSTED UPWARDS OVER THE NEXT FEW WEEKS. EACH HAVE DIFFERENT DAMAGE VALUES.
- [NEW] Tone Mapping to enhance nightlighting conditions
- [FIXED] Generic Loot not spawning (such as food etc…)
- [FIXED] Animals stand still and HURR DURRR (they now walk around)
- [FIXED] New blood values not being saved when a player eats (they do now)
- [FIXED] Duplicate players not being removed (should now be removed on login)
- [NEW] Melee Weapon introduced: Hatchet (can only drop through right click in gear menu)
- [NEW] Maximum animals increased
- [NEW] Melee Weapon introduced: Crowbar (can only drop through right click in gear menu)
- [NEW] Double Barrelled shotgun sound
- [FIXED] Gender assignment broken (working correctly)
Titles releasing for the week of June 24th.
- Dead Island Game of the Year Edition (PC, PS3, Xbox 360)
- Spec Ops: The Line (PC, PS3, Xbox 360)
- Inversion (PC) Also available now on PS3 and Xbox 360.
- Tom Clancy’s Ghost Recon Future Soldier (PC) Also available now on PS3 and Xbox 360.
That’s all for this week’s news round-up. We hope you enjoyed and hope to hear your thoughts and feedback in the comments below!