Is This Proof Battlefield 6 Needs Closed Weapons?
While the Battlefield 6 Open Beta was a resounding success, there was one topic that wasn’t answered then, and still hasn’t been answered now: does the game play better with closed or open weapon for classes?
For those unaware, an “open” class sytem for weapons means any class can equip any weapon. For “closed,” it’s a more traditional weapon system, wherein Support can only wield light machine guns, Engineers can only use submachine guns, and so on. There are exceptions, such as the carbines, DMRs, and shotguns, which are shared among all four classes.
It’s such a divisive topic that we even wrote about it during the beta. Even now, people are still split between two camps. Some are pushing for closed weapons since it offers a more traditional Battlefield experience, while others argue that it’s the gadget and loadout that define a class, not the weapon.
Battlefield 6 Engineer Sniper Might Just Prove We Need Closed Weapons
A recent video from Battlefield Labs has come to light that maybe proves that Battlefield 6 does need closed weapons.
We have footage of an Engineer using a sniper rifle, and also blowing up tanks all perched at some tower camping.
New BF6 Operation Firestorm sniper footage
byu/Fit-Support2256 inBattlefield
While that in itself is odd to see, one can argue that they aren’t capping or going after objectives, which means their team will probably lose. Also, this has been an issue before in past Battlefield games, wherein someone uses a DMR and just hides in one high spot. That said, usually, when people do this, their team loses, since you need actual bodies to cap flags or arm bombs.
It’s also hard to deny how odd and flawed this class setup is, though I suspect DICE is valuing player freedom more than placating the Battlefield fans who are demanding a closed weapon system.
DICE has already said they are going to offer an open and closed playlist in the final version of the game, just like in the beta, but sooner or later, the developers have to decide, as this will fracture the player base when it comes to matchmaking.
Does this clip prove Battlefield 6 needs a closed weapon system? Leave a comment and let us know.
In other Battlefield 6 news, our first gameplay look of New Sobek City has surfaced, and it’s one of the game’s nine launch maps. Speaking of maps, we recently ran a report on the free maps players can expect in Season 1, and one of them is reportedly from Battlefield Hardline.
Battlefield 6 will be released on October 10 for the PS5, Xbox Series X|S and PC.
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Why not split the difference? Choose any one light, medium and heavy weapon. You can mix and match. Something along the lines of snipers count as heavy, shotguns medium and uzis are light. That way you can still be a sniping engineer, you can use repair tools, lay mines and still snipe but you can’t also carry a rocket launcher.