Larian Nearly Made Baldur’s Gate 4, Partially Playable but Abandoned Due to Development Time Concerns
Larian Studios, known for its work on the Divinity RPG franchise, and of course, Baldur’s Gate 3, nearly developed Baldur’s Gate 4 before deciding to cancel the project. Initially, the studio considered creating an expansion for Baldur’s Gate 3, as they had the necessary engine and assets in place. However, Larian CEO Swen Vincke explained in an interview with PC Gamer that the project eventually evolved into the idea of a full sequel.
Vincke revealed, “You could already play stuff,” indicating that Baldur’s Gate 4 had reached a partially playable state. He noted that the team was initially open to continuing the series due to the immense success of Baldur’s Gate 3. “So if something is super successful, obviously everyone’s asking, When are you going to make the next one?’ Vincke said.
Despite the initial progress, Larian decided against spending another three years on a new installment. “We didn’t want to risk overextending ourselves,” Vincke said.
In related news, Larian is now working on two new RPGs, marking a new chapter for the studio. In March, Larian Studios’ founder Swen Vincke announced they have no plans for Baldur’s Gate 3 expansions or sequels, moving away from the franchise to pursue new projects. The decision to move on from the Baldur’s Gate series has left fans both disappointed and hopeful for what Larian will create next.
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[Source: PC Gamer]
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