With development on DayZ Standalone trudging along slowly but surely, creator Dean Hall has yet another demonstration of the game in its current state via his latest devblog entry.
In this new video, Hall covers some of the improvements the team has made to usability thanks to feedback gathered from gaming conventions like Gamescom 2013, as well as some of the new character animations that are currently in the works.
Hall’s team is really aiming to change the ‘shoot-on-sight’ mechanic by adding severe item and equipment degradation. Essentially, the equipment of your victim degrades as he or she takes damage from your fire, meaning you’ll want to consider alternate forms of subduing them, which Hall demonstrates in this video.
Lastly, Hall lays out some of his plans to rework Zombie artificial intelligence in the coming weeks. Check out his presentation below and be sure to let us know what you might have found interesting!