Marathon First Update Preview; LUX Adjustments Inbound in the “Near Future”

by Alex Co March 7, 2026 3:21 pm in News
Marathon First Update

Enjoying Bungie’s Marathon? Given that it is a live-service game, players can expect a ton of updates to hit the game, and the first one is due this coming week.

While the complete patch notes are being kept under wraps for now, Bungie has also shared some of the changes players can expect from Marathon’s first post-release update.

Not only that, but Bungie also has big changes planned for LUX — Marathon’s premium, real-world currency players can use to buy items in-game.

Marathon’s First Update to Increase Resources

In a post on X (formerly Twitter), Bungie confirmed that Marathon’s first client-side update will be released this coming week, though the studio didn’t pin a date on it yet.

  • Increased the distance objective nav points appear from 10m to 20m.
  • Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter.
  • Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits.

The actual patch notes will be shared once the title update is live, so be on the lookout for that.

In addition to the game’s first patch, Bungie also confirmed that LUX changes are on the way too.

The studio notes, “In the near future, we’re making an adjustment to the amount of LUX you get for the $10 (or regional equivalent) LUX bundle to grant 1120 LUX (1000 + 120), up from 1100 LUX (1000 + 100). As a part of this whole process, we’ll be crediting 20 LUX to players for each $10 LUX bundle they purchased before this change occurred.”

No timeframe has been given for this, other than “the near future,” though I expect it will take effect once the game’s first patch is released. For more on Marathon, read our pre-release report on the extraction shooter’s ranked mode.

Once the update is live, expect it here on MP1st ASAP.

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Tags: Marathon
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Calypso
Calypso
1 month ago

Basically screw over all the people buying stuff the first week and see how many drop the game (already lost 30,000 from Friday) then decide how long to hold off this announced LUX change. Getting 20 for every $10 spent means nothing because you can’t do anything either it – once again throwing off the balance of how much needed to purchase something over how much you get in your wallet.