Modern Warfare 2 & Warzone 2 Update 1.013 Now Live on All Platforms This January 20 (Update)

Modern Warfare 2 and Warzone 2 update 1.013

Infinity Ward (alongside Raven Software) has released the Modern Warfare 2 and Warzone 2 update 1.013 on both last-gen and next-gen platforms! This is a small download and will not feature Season 2 just yet, as that’s confirmed to be released on February 15. Check out what’s new in the Modern Warfare 2 and Warzone 2 January 20 patch notes.

Modern Warfare 2 & Warzone 2 Update 1.013 Patch Notes | Modern Warfare 2 & Warzone 2 January 20 Patch Notes:

Size: 600MB (all platforms)

Update: The complete patch notes for today’s patch for both Modern Warfare 2 and Warzone 2 are now live!

UPDATE | JANUARY 20

GLOBAL

GENERAL

  • Crashes
    • ​​This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.
  • Battle Pass
    • Improved navigation of Battle Pass including fixes for some Players experiencing freezing.
    • Introduced a new feature to highlight any unspent Battle Pass tokens.

BUG FIXES

  • Fixed an issue that caused multiple speaker names to persist on screen when four or more players were talking in chat.
  • Fixed an issue that caused a visual error with the Combat Knife in the Armory.
  • Fixed an issue with directional navigation for progression in Gunsmith.
  • Fixed an issue that allowed Players to move the text on Attachments in Gunsmith.
  • Fixed some issues that could cause menus to close out unexpectedly.
  • Fixed an issue that sometimes caused the Player’s screen to turn black when exiting the Firing Range.
  • Fixed an issue that caused previewing a desired Bundle in the Store to show incorrect content.
  • Fixed a visual issue causing rainbow colors when navigating between menus quickly.
  • Fixed a UI issue that showed all Operators using the same execution.
  • Fixed an issue that would cause the Player’s screen to turn black while navigating the Store.
  • Fixed an issue that would cause the Store Bundle purchase cinematic to replay multiple times.
  • Fixed an issue that would display the “Toronto Ultra” Bundle after a purchase despite purchasing a different Bundle.
  • Fixed an issue that sometimes caused melee kills not to track.
  • Fixed an issue with tracking distance of Longshot Challenges when opponents were using Last Stand Perk.

WARZONE 2.0

BUG FIXES

  • Fixed an issue that sometimes prevented match wins from counting towards Calling Card Challenges.
  • Fixed an issue that allowed Players to earn XP when damaged by their own Suppression Mine.
  • Fixed an issue that allowed Players to maintain the effects of Dead Silence or Battle Rage by purchasing a new Field Upgrade while another was already active.
  • Fixed an issue that allowed Players to gain XP when using a Stim in the Gas.
  • Fixed an issue that could cause the game to freeze and disconnect a Player, or cause loss of functionality, after interacting with a Loadout Crate.

DMZ

  • Addressed a number of issues impacting functionality and flow of equipping, swapping and previewing Insured Slot Weapons.
  • Fixed an issue where opening a medium or large Backpack’s Weapon slot initially blocks scrolling back down to the main Loadout items.
  • Fixed an issue that allowed Players to duplicate items.
  • Fixed an issue causing party members to appear as “Not Ready” while preparing for a match.
  • Fixed a bug where items from a Player’s Backpack would show up in a Dead Drop.
  • Fixed an issue where hovering over a locked Contraband gun does not update the Weapon information in the UI preview.
  • Fixed an issue that allowed Players to persist beyond the intended match end time.
  • Fixed a bug that allowed two Players to get items from the same Supply Drop at the same time.

RECENTLY IMPLEMENTED

GLOBAL 

  • Fixed an issue where pressing down on the scoreboard moves the cursor by two.
  • Addressed an exploit allowing blocked attachments to be equipped. 
  • Fixed a UI bug in the Store that caused Free Bundle tags to stay on screen across other items.
  • Fixed a crash that could occur when leaving the Firing Range with a secondary weapon equipped. 
  • Fixed an issue where some players did not receive the Anime Enjoyer sticker after purchasing the Notice Me 1.0 bundle.

MULTIPLAYER

  • Fixed an exploit allowing access to non-Core MP maps in a Private Match. 

DMZ

  • Fixed a bug where weapons that had a receiver manually changed in Gunsmith could not be equipped in DMZ.

Both studios haven’t released the patch notes just yet. However, over on the game’s official Trello board, here are some of the fixes being worked on by the studio:

Global Issues:

Fix in progress:

  • If players suspend MWII/WZ2.0, then resume the game, some users will not be able to matchmake in any game mode. Players need to restart the app to be able to matchmake in the game. 

Battle Royale Known Issues:

  • We’re aware of an issue that can affect deployment of Nuke Bombsites during the Champion’s Quest when thrown near water.
  • We’re aware of an issue where the Birdseye Perk does not function as intended within Battle Royale.
  • We’re aware of bug that prevents Players from drowning while inside a Helicopter.
  • We’re aware of an exploit allowing Players to farm XP with the Suppression Mine.
  • [All Platforms] Restock: We’ve disabled the Restock Public Event while we investigate an issue causing loot dropped by Players to disappear.
  • [All Platforms] The Heavy Chopper has been disabled in Battle Royale while we investigate options to balance this vehicle for late game.
  • [All Platforms] High Alert Perk: We’re investigating an issue with the High Alert Perk causing the user’s screen to not pulse when in view of an enemy.
  • [All Platforms] Battle Rage & Dead Silence: Battle Rage and Dead Silence have been removed while we investigate an issue.
  • [All Platforms] Disabled Equipment XP: We’ve disabled XP earned for using the following items in Battle Royale – Flash Grenade, Stun Grenade, Stim, Shock Stick, Smoke Grenade, Suppression Mine
  • [All Platforms] Stuck Nuke: We’re investigating an issue causing Players to get stuck when attempting to activate the Nuke.
  • [All Platforms] Airstrike Killstreak: We’re investigating an issue where attempting to use the Airstrike Killstreak just as the Player finishes Reloading, the HUD will disappear.
  • [All Platforms] Gulag Respawn: We’re investigating an issue causing squad members returning from the Gulag to respawn further away from one another than intended.
  • [All Platforms] Most Wanted: We have disabled the Most Wanted Contract until further notice while we investigate an issue.
  • [All Platforms] Inconsistent AAR: We’re investigating an issue that is preventing the After Action Report from consistently appearing for Players. This does not impact XP gains.

Multiplayer Known Issues:

Ticket created, fix coming in future update:

  • We’re aware of an issue where some Players are prevented from matchmaking in the Ground War Playlist.
  • We’re aware of an issue where changing attachments mid kill cam can affect framerate.
  • We’re aware of a bug that can cause invincibility when using a Recon Drone/Sentry Gun exploit.
  • We’re aware of an exploit with the Deployable Cover allowing some Players to reach Out of Bounds areas.
  • We’re aware of an exploit with the Sentry Gun/Recon Drone that breaks some game mechanics.
  • We’re aware of an issue that may prevent activation of a Player’s Portable Radar if it can’t find a proper spot to land.

DMZ Known Issues:

Ticket created, fix coming in future update:

  • We’re aware of an exploit that forces weapons into the Player’s full stash, and are working on a fix.
  • We’re aware of a bug allowing more than one Player to loot a captured Supply Crate at the same time.
  • We’re aware of a bug with the Spotter Scope that makes pings on an enemy permanent.
  • We’re aware of a bug allowing Players to persist past the game ending when using a Self Revive.
  • We’ve disabled the Restock Public Event while we investigate an issue causing loot dropped by Players to disappear.
  • We’re aware of an issue where loadout and equipped items do not load into a match with a player but are back on-soldier after the match.
  • We’re aware of an issue where insured weapons are not equipping when loading into a match.
  • We’re aware of a Tac Map bug in Building 21.
  • We’re aware of an issue that kicks some party members after a successful exfil.

Gunsmith Known Issues:

  • We are investigating an issue where some players cannot acquire additional camos in Gold, Platinum and Polyatomic tiers if they have already acquired enough camos to unlock the next tier. For example, if you have 51 Platinum camos, you are unable to earn additional Platinum camos because 51 is the number you need to unlock Polyatomic.

Once the official patch notes have been released, we’ll be sure to let our readers know

Update: The complete patch notes for today’s update is now out and the article has been updated.

Source: Call of Duty

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