New Phantom Blade Zero Gameplay Surfaces, Features Raw Look at Combat Without the Cinematic Cuts
Following yesterday’s latest Phantom Blade Zero gameplay from S-Game at Summer Game Fest, it seems a more realistic look at the gameplay has surfaced today, as this one doesn’t cut away too much.
Check the eight-minute clip below that’s in Chinese, though we get to see boss encounters, combos and a lot more gameplay elements.
For those that didn’t catch it, check out the Summer Game Fest trailer for Phantom Blade Zero below.
Finally, gamers will be able to test the game out for themselves as the game is getting its first public demo in select locations. It’s playable in the Summer Game Fest Play Days in LA from June 8 to 10. And after that, players can expect it to be playable in the following locations:
- ChinaJoy in Shanghai – July 26 to 29
- Gamescom in Cologne – Aug. 21 to 25
- Tokyo Game Show – Sept. 28 to 29
Phantom Blade Zero is set to be released sometime this year on the PS5 and PC.
More Phantom Blade Zero Reading:
- Phantom Blade Zero Gameplay Features Include Multiple Combat Styles, Semi-Open World Exploration, and More
- Phantom Blade Zero Game Length Is 30-40 Hours, Multiplayer Confirmed, Combat Scenes Captured In-Engine
- Phantom Blade Zero Won’t Have Microtransactions; Will Feature Souls-like Elements But More Approachable
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