New Squad Update Includes “First Iteration of Modding Support” & More

The Alpha 9.15 patch has been released for SquadThis update works on fixing the Custom Servers browser displaying licensed servers, and implements initial support for modding.

Find the full list of Squad updates below:

– Fixed Custom Servers browser showing licensed servers.

– Changed Yeho Invasion 2 Final Stand flag minimum enemies to capture the flag to 3 like all other flags.

– Fixed a weapons cache spawning in a closed building on Logar Night Insurgency.

– Mestia: Fixed issues with vehicle claiming and vehicle respawns.

– Mestia: Did more adjustments to the lighting.

– Mestia: Regarding a performance issue some users have reported – we are able to reproduce it on one of our systems now. Unfortunately, it’s not an easy fix. The affected GPUs need for a certain operation more than twenty times as long as otherwise comparable GPUs. We are still working on a solution. The only way to reduce this issue for now is lowering the in-game resolution.

– Added initial gameside support for modding and steam workshop integration. Custom servers are now allowed to run modded maps. Players trying to join a modded server will be directed to the steam workshop if they aren’t subscribed to the required mods. Read more about modding in the upcoming Modding Recap article. 

– Changed game files to packaged format to allow mod packs to be loaded. This causes an increased update size and update install time.

Will you be joining in on the Alpha? Or simply just excited to have a whirl with modding? Let us know below.

In other news, Star Wars Battlefront II microtransactions were removed from the game, Epic Games has commented about team-killing and weapon balance in Fortnite Battle Royale, and the upcoming PUBG desert map got new screenshots.

Source: Squad (Official)

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