Overwatch Patch Notes for PS4 & Xbox One, Mercy Tweaked & Maps Removed From Deathmatch Rotation

The Overwatch patch implemented into the PC version of the game six days ago, has now come to PS4 and Xbox One.

The update primarily targets Mercy, while also making tweaks to the Team Deathmatch and Deathmatch map rotations.

Here’s the full list of Overwatch patch notes:

General

  • The credit that Mercy’s Resurrect contributes toward her on-fire meter has been adjusted to account for the recent changes in its functionality

Arcade updates

  • Hanamura, Horizon Lunar Colony, Temple of Anubis, or Volskaya Industries have been removed from the Deathmatch and Team Deathmatch map rotation, but can still be selected in Custom Games

UI updates

  • Made several adjustments to the spectator camera to improve the viewing experience

General fixes

  • Fixed a bug that caused the audio from Junkertown’s front gate to play when previewing and opening Loot Boxes
  • Fixed a bug that prevented the stagger and knockdown VO from canceling active voice lines
  • Fixed a bug that allowed an incorrect voice line to play when firing D.Va’s Micro Missiles
  • Fixed an issue that caused the spectator camera to lose track of heroes and player-controlled objects (e.g. Junkrat’s Rip-Tire)

Hero fixes

  • Fixed a bug that prevented Genji and Mercy’s ultimate voice lines from functioning properly when the Oni or Winged Victory skins were equipped

Map fixes

  • Fixed an issue that caused sound effects to continuously repeat when using a beam weapon (e.g. Zarya’s Particle Cannon) to destroy the motorcycle in the attackers’ spawn room on Junkertown
  • Fixed an issue that activated audio cues that are typically associated with enemy hits when shooting the motorcycle on Junkertown

Are you a Mercy main? If so, what do you think of the new changes?

Source: Battle.net

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