While Overwatch players are still busy with the game’s Lunar New Year 2021 event that’s currently on-going, Blizzard Entertainment has released the Overwatch update 3.05 February 11 patch! Head on below for details.
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Overwatch Update 3.05 February 11 Patch Notes:
Update: Blizzard has released the patch notes and the changes are for Experimental only! The patch is out for PS4, Xbox One, Nintendo Switch and PC.
EXPERIMENTAL HERO UPDATES
The next experiment begins! This time we’re hoping to get your feedback on some balance changes. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.
HERO UPDATES (ONLY IN EXPERIMENTAL)
- Prevents critical headshot damage while effect is active
Developer Comments: This will make Fortify more reliable at preventing large bursts of incoming damage and should help it feel more consistent as a defensive ability.
- Spread reduced from 8 to 6
- Damage per projectile reduced from 7 to 6
Developer Comments: Reaper’s shotguns have a high damage potential but require close range or large targets to fully utilize. We’re experimenting with smoothing this out by extending the range at which he can consistently deal damage while lowering the maximum damage of each shot.
- Base Armor/Health has been redistributed from 100/400 to 150/350
Developer Comments: With this change Winston will be slightly more resilient against shotguns, beams, and weapons with a high rate of fire.
- Knockback strength reduced 25%
Developer Comments: For how often it can occur, Wrecking Ball’s knockback is potentially too strong. We’re reducing the distance it moves enemy players to bring it more in line with other low cooldown knockback abilities.
For now, Blizzard Entertainment has not released any official patch notes, nor has it confirmed if this is just for the PS4 version or for every version of the shooter.
Here are the latest notes for the Feb. 9 patch per Blizzard Entertainment:
- Bounty targets will lose their target status if they take too long to get a kill
- Fixed a bug within the Bounty Hunter game mode where the Target status could become unavailable if the active Target left the game
For now, that’s all that’s available. We’re keeping an eye out for any new changes and developments and will update the post if we see anything new. Readers who know what’s new in today’s Overwatch patch, share your findings down in the comments below.
Update: Blizzard has released the official changelog for today’s Overwatch patch and it’s for Experimental only! We’ve updated the post to reflect this.