In an attempt to “optimize the server” and “game client performance,” the latest PUBG update introduces multiple pre-match starting areas on both maps, as well as removing all weapons prior to game start.
The update is currently being trialed through the Test Server, with a Live Server launch scheduled for later today.
Full details of the latest patch can be found below:
PC players, we have deployed a new test build on our test servers. We will be testing the adjustment of pre-match starting locations, as well as the new anti-cheat measure. Please help us test the new anti-cheat measure. You can read the patch notes here:https://t.co/s6tZyx03Vr pic.twitter.com/pd3wprdalY
— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) January 24, 2018
Previously, all the players would spawn together at the same location awaiting the start of the match. Lots of interaction among multiple players in such a small area had a high impact on the servers. To solve this, we have introduced multiple areas where players gather before the match start. As a result, the performance, both server and client-side, has improved.
Additional modifications are also on the way related to the airplane performance improvement. More details will be shared soon.
We will also be testing a new security (anti-cheat) measure that is still under development but we want to start gathering some data regarding it’s stability and compatibility. Some PCs may experience compatibility issues during this test, which may cause crashes when starting the game. If this happens to you, please take a screenshot of the error screen and post it here
When the changes on the test servers are evaluated to be stable, they will be applied to the live servers. The time for the live server update will be announced later.
Gameplay
Introduced multiple pre-match starting areas on both maps in order to optimize the server and game client performance
Removed weapons on starting island before the match start
Language
Applied new Russian, Japanese and Chinese (simplified/traditional) fonts
Bug fixes
Fixed the issue where players were able to slide-jump from prone
PC players, we will be moving the current test build to our live servers on Jan 24 6PM PST/ Jan 25 3AM CET / 11AM KST. The maintenance is expected to last for 2 hours.
— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) January 24, 2018
It’s good to see the devs pushing optimization and trying to get the game to run smoothly on all systems. PUBG may have attracted a big audience, but I bet many players still aren’t enjoying a smooth 60fps!
In other PUBG news, Xbox has said that sales for the console version are “very big,” netcode analysis shows that the game has a big problem, and the Battle Royale Trainer is here to help players improve.
Source: Steam