Respawn has released Star Wars Jedi: Survivor update 1.000.009 and this is for what the studio calls Patch 7! This adds Variable Refresh Rate (VRR) support for the PS5 version alongside a host of other improvements. Read on for for the official Star Wars Jedi: Survivor Update 7 patch notes for September 5.
Star Wars Jedi: Survivor Update 1.000.009 Patch Notes | Star Wars Jedi: Survivor Update 7 Patch Notes for September 5:
Patch 7 for Star Wars Jedi: Survivor arrives today for PC, PlayStation 5, and Xbox Series X | S.
Here are the fixes you can expect with this patch:
- This patch introduces several performance-related improvements* on PlayStation 5 and Xbox Series X/S including:
- Performance mode has been completely reworked to substantially improve player experience.
- A number of GPU and CPU optimizations – along with disabling Ray Tracing – has resulted in a better player experience, including a solid 60 FPS in Performance mode.
- Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
- Performance mode has been completely reworked to substantially improve player experience.
- Variable Refresh Rate support added for PS5.
- Additional performance & optimization improvements for PC, including DLSS support.
- Save system tweaks to help prevent save game corruption.
- Fixed issues where players could not retrieve their XP after dying under certain circumstances.
- Various crash fixes.
- Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.
* Note: Cinematics in Star Wars Jedi: Survivor on console are locked to 30 frames per second.
For those on last-gen consoles (PS4, Xbox One), don’t forget, Jedi: Survivor is also getting ported there and it’s in “early stages” of development per EA.
Source: EA
This update fails for me