The Last of Us Update v1.0.1.6 for March 30 Reduces Memory Requirements and More

Following yesterday’s patch, Naughty Dog and developer Iron Galaxy have released The Last of Us update v1.0.1.6 for March 30, and this one brings in more much-needed technical refinements. This helps reduce the memory issue the game is suffering from along with a few other technical fixes.

The Last of Us Update v1.0.1.6 Patch Notes | The Last of Us Update for March 30 Patch Notes:

Size: 346MB

A new hotfix for The Last of Us Part I is now live. This update addresses fixes that improve memory, performance, and more.

  • Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
  • Added additional diagnostics for developer tracking purposes
  • Increased animation streaming memory to improve performance during gameplay and cinematics
  • Fix for crash on boot relating to game save files

Hopefully, this lessens the technical issues the game has been suffering from since launch. Given the scope of bugs, we wouldn’t be surprised if we see another patch released soon again.

Source: Naughty Dog

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