Tribes of Midgard is looking to have some beefy post-launch support as developers Norsfell have revealed the first season, the wolf saga. Get a look at the first half of Tribes of Midgard season 1 roadmap now!
As revealed on the PSBlog and during today’s State of Play event, developers Norsfell published a new trailer highlighting the very first season available in Tribes of Midgard come launch later this month.
To further expand on this, here’s a look at the Tribes of Midgard roadmap, which details all the content in the first half of season 1, along with dates for the other seasons.
Tribes of Midgard Season 1 Roadmap
Tribes of Midgard Season 1 – The Wolf Saga – Content
- New boss
- New level rewards
- New rune system – There will be a totla of 30 available runes at launch.
- Roosters of Ragnarök Event: Gullinkambi and its siblings Fjalar and the famous (ok, maybe not) Unnamed Rooster have crowed! And when these roosters of legend crow, it is said to be the first sign of Ragnarök. Find those roosters and don’t be afraid to resort to “fowl play” if you must.
- Prisoner Event: The Dark Elves have taken prisoners and you can free these captured souls from their nefarious clutches. Keep a particular eye out for Ottó the Adventurer, who has ambitions to become a true Viking. To help him get there, you need to stage one of the oldest traditions in Viking lore, a prison break. Free him, and event fragments are yours.
- World Tree Stags Event: Some event fragments are brought to you as you protect your village. Four Magical stags live in the branches of Yggdrasil: Dáinn, Dvalinn, Duneyrr and Durathrór. You’ll get an alert when they descend from the World Tree to visit this Realm. Track them down and commune with them, then consider it your lucky day!
Tribes of Midgard will launch on July 27 for both the PS4, PS5, and on Steam for PC.