Upcoming Killer Instinct Patch Notes Released

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With the arrival of Spinal now live for Ultra/ Combo Breaker edition owners of Killer Instinct, Double Helix have taken to their forums to reveal the latest changes for the game.

It will include a system where to deal with with Rage Quitters that will see them being ‘jailed’ after quitting a certain percent of games, as well as a number of character re-balances.

Check out the patch notes below:

Killer Instinct January 31 Patch Notes

  • New Content:
    • Spinal character and his accessory sets are now available for ULTRA EDITION and COMBO BREAKER PACK owners.
  • Meld Welcoming:
    • Meld will now greet you each time you start up Killer Instinct to highlight any updates or news!
  • Rage Quit Solution Implemented:
    • The first time your disconnect percentage goes above 15 percent you go to JAIL
    • A 10 match minimum is required
    • JAIL lasts for 24 hours. During this time you can only be matched against other JAIL members
    • Each time you go to JAIL the amount of time increases by 24 hours (capped at 5 days – 120 hrs)
    • While in JAIL your profile icon will be automatically changed to a custom JAIL icon to let you know you are in JAIL
    • When your JAIL time is up, you go back into the public again (even if your disconnect percentage is back over 15%)
    • However, when back in public, if you disconnect and you are still above 15 percentage you go directly back to JAIL
    • For any match that sends you to JAIL, player will take a loss
  • Practice Mode Position Reset Added: Players now have the ability to quickly reset their character positioning by using the commands below while in PRACTICE MODE:
    • View + Menu – Reset both characters back to the starting locations in the center of the stage
    • View + Menu + Left – Reset both characters on the left side of the stage
    • View + Menu + Right – Reset both characters on the right side of the stage
  • Leaderboards Quick Search
  • Fixed an issue where users would hear audio distortion during ULTRA COMBO sequences.
  • Several issues have been fixed to make sure that the AI will react accurately towards the settings of the player.
  • Ranked search will now properly search for the ranks nearest to your rank, then slowly expand its ranked search range over 1 min.
  • Fixed an issue when you tried to join an invite and it would fail because it was waiting for you to leave your previous session.
  • Fixed hosting an Exhibition Match while player rank was above 20.
  • Potential Rank Up / Rank Down messages will no longer stay on the screen if the opponent disconnects during the match.
  • Fixed post-match screen showing incorrect win/loss in Exhibition Match.
  • Ranking bar animation on loss has been fixed, and will now properly display.
  • Jago:
    • Fixed a bug that allowed players to perform a Shadow Endokuen without using meter.
  • Sabrewulf:
    • Tracking properties of OVERPOWER (Back + Heavy Punch) will no longer auto correct if the opponent jumps over Sabrewulf.
  • Orchid:
    • Fix to Shadow Itch – Ni – San getting broken when used as an opener in certain cases.
  • Sadira:
    • Fix to web ball causing a blowout reaction during ultra if opponent was already above 100 KV.

Are you content with the way Double Helix is handling rage quitters?