XDefiant Dev Comments on Fully Customizable HUD, Ping-Based Matchmaking, Possibility of Theater Mode

xdefiant sbmm

With more and more games now allowing crossplay and different input methods in multiplayer, some might not want to be matched up against keyboard & mouse gamers if they’re using a controller. While XDefiant’s matchmaking algorithm has been confirmed to match players with the same input method (ie. controller vs. controller), there’s still the question of pings.

Of course, in almost any multiplayer game, ping is king, and it’s the same for XDefiant. But what if you’re playing in an area/country that can’t find a suitable ping for you? Well, the devs have confirmed that they’ve set it up in a way that if the game really can’t find good ping games, it will mix input matchmaking into the equation as well.

This was mentioned by XDefiant Producer Mark Rubin, who also commented on a few other things regarding the game.

Rubin also confirmed that we’ll be seeing camo challenges for weapons and other free content to grind for that’s not paid.

Speaking of paid, Rubin also mentioned that only cosmetics will be behind a paywall (Battle Pass, etc.) and that Factions and other gameplay-related stuff can be grinded by players.

Rubin also commented on the possiblity of a Theater Mode coming to the game as well. While it’s not planned at the moment, he is a “fan” of the idea, and could be something they implement in the future.

Finally, Rubin has also expressed the idea of a fully customizable HUD for the game, though that won’t be available at launch, it’s something that’s not ruled out from happening (which would be awesome if it comes to fruition).

As a multiplayer shooter fan, these all sound great. Hopefully, the devs can push through their plans once the game launches. As for a release date, there is still no release date set outside of “summer,” but only for the PS5, Xbox Series X|S and PC, as Ubisoft has confirmed that the PS4 and Xbox One versions will launch at a later date.

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