ARMA Reforger Minor Update 1.040.055 Applies Workshop Addition, as Known Issues Are Listed
Bohemia Interactive has released a minor update for ARMA Reforger that brings the game to version 1.040.055. This is a small download across all platforms, and was specifically rolled out for Workshop improvements.
Alongside that, we’ve included the list of known issues as of September 4, which should be fixed in the coming weeks and months via future patches.
ARMA Reforger’s Minor Update on Sept. 4 Is for Workshop Improvements
Workshop
- Added: Support for MANW Finalists and Winners filters and banners
Alongside the patch notes, check out the known issues that Bohemia is working on presently.
ARMA Reforger Known Issues as of Sept. 4, 2025
General
- Player statistics on the debriefing screen are reset if reconnecting to a server
- Characters are not colliding with helicopter blades when standing on top of them
- The supply amount does not update in the open inventory when using an arsenal
- Some vehicles spawn without crew or passengers in GM
- Some items in the inventory can look blurry and have a low-poly texture
- The objective list does not open properly on the Map screen when holding J (PC) or Menu+B (controller)
- The controller cursor in inventory resets its position after the action
- AIs will sometimes walk into barbed wire
- DieselPowerPlant_01 has an incorrect wreck model
- Fragmentation does too much damage to building prefabs
- Trees are too easy to destroy and can cause a chain reaction
- AIs are not able to walk around parked vehicles on the server
- After the building collapses, the electric wires with connectors stay afloat
- Buildings and trees revert to the base state upon loading a saved game
- The client hosting the server loses the ability to command the AI after another client joins
- Players can get stuck if multiple players attempt to enter a gunner seat at the same time
- Supply stashes on the ground floors of the buildings are not removed upon building destruction
- AIs will not disembark from vehicles if you give them a command too close to the vehicle they are sitting in
- If an operator is killed during the loading animation before the shell is dropped into the barrel, it breaks the mortar
- When using drag and drop to replace weapon attachments in the inventory, the old attachments are dropped on the ground
- Players cannot equip a bayonet to the weapon in the weapon inspection until they move the bayonet to a different inventory slot
- The vehicle gunner’s nametag is not visible
- Picking up a weapon from the arsenal overrides the current weapons UI HUD
Workshop
- Pages can sometimes load infinitely
Xbox
- Trying to publish a save from Xbox in Game Master will fail
PS5
- Motion sensor customization settings are not being saved
Combat Ops
- Players are sometimes not able to destroy the Antenna
- The Support Attack Task can sometimes not progress and get stuck
- Hideouts, gear, and player location are not saved
- Everon – Deliver tasks have Exfil title and icon in the Deployment map
- Arland – player has the option to leave the faction, even though the scenario shouldn’t allow it
- Warning: Tasks are visually missing in the scenario until the game is restarted
Don’t expect Bohemia to fix all these issues in one update, as more often than not, developers roll these out as part of smaller patches. Once another patch is out, we’ll have it up on the site.
The last update released for the game was also a minor one aimed at fixes, which was pushed out last week.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

