Black Ops 6 Update for October 26 Plugs Out of Bounds Exploit and More
Activision has released the first-ever post-release patch for Call of Duty: Black Ops 6 this October 26, and this touches on various bugs, and even XP gains and more. Note that this is a server-side patch, which means no download is needed, as players will apply the patch once they connect to the game’s servers.
Black Ops 6 Update for October 26 Patch Notes:
GLOBAL
Loadouts
- The last-selected loadout will properly be highlighted when opening the Loadouts menu in-game.
Operators
- Addressed an issue with Bailey’s animation in the Operators menu.
Settings
- The ‘Mute Licensed Music’ setting now functions properly.
MULTIPLAYER
Maps
- Babylon
- Closed an exploit where players could get outside of the intended playspace on Babylon.
- Lowtown
- Closed an exploit where players could get outside of the intended playspace on Lowtown.
- Red Card
- Closed an exploit where players could get outside of the intended playspace on Red Card.
- Improved stability in Red Card.
- General
- Adressed an issue with stability when using in-game interacts.
Modes
- Increased XP and Weapon XP rates for modes that were awarding less XP than expected.
- Team Deathmatch
- Control
- Search & Destroy
- Gunfight
Our team is closely monitoring XP rates for all modes to ensure players are progressing as expected wherever they play.
Matchmaking
- Addressed an issue that was occasionally preventing matches from quickly finding a replacement player in the case that another player quit the match.
Firing Range
- Players can now select a Loadout in Firing Range, regardless of level progression.
Private Matches
- Private Match will no longer forfeit if one team has zero players.
Theater
- Improved performance when watching clips in Theater.
Training Course
- Improved server stability in the Training Course.
Equipment
- Tactical Equipment
- Decoy
- Removed XP gain for Decoys.
- Smoke
- Resolved an issue with stability when using the Smoke Grenade.
- Decoy
Scorestreaks
- Dreadnought
- Addressed an issue where the incoming missile sound from the Dreadnought would continuously play.
Medals
- Fixed an issue where the Ace Medal was being incorrectly awarded during certain conditions.
ZOMBIES
Terminus
- Addressed an issue with a Side Quest in Terminus sometimes not ending properly.
Liberty Falls
- Addressed an issue that could cause zombies to stop spawning in Liberty Falls.
GobbleGums
- The Wonderbar! GobbleGum now grants the Player a Wonder Weapon appropriately.
Gameplay
- S.A.M. Trials
- Corrected text in S.A.M. trials to properly reference the LDBR.
- Fixed an issue with S.A.M. Trials not spawning during matches in certain instances.
Stability
- Added various crash and stability fixes.
UI/UX
- Addressed an issue where player progression levels were incorrect on the Scoreboard.
- Addressed an issue where the interface wouldn’t display the player’s correct progression level in main menus.
- Improved stability in the main menus.
STORE
- Store will properly update after the C.O.D.E. Endeavor Pack has been purchased
Once another patch is released, we’ll let our readers know. Speaking of patches, there is a new unlimited XP exploit that has surfaced today for Zombies, which we’re sure will get patched out soon.
[Source: Call of Duty]
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