Call of Duty: Black Ops 6 Update 1.058.001 Deployed for Fixes and Pre-Season Day One Patch
Call of Duty: Black Ops 6 is officially launching worldwide today! With that said, Activision has already released a patch for the game already. Players should be seeing the Call of Duty: Black Ops 6 update 1.058.001 file download now, and it’s a small download. Note that even if you don’t own Black Ops 6, you will still see the download pushed out as part of the COD HQ app.
There is the day-one pre-season patch that should be part of the download from earlier this week. We’ve included the notes for that as well below/
Call of Duty: Black Ops 6 Update 1.058.001 Patch Notes for October 25:
Download Size:m644MB (PS5)
- Addressed an issue with stability when collecting Dog Tags in Kill Confirmed.
- Addressed an issue with stability when using the Valkyrie Scorestreak.
- Addressed an issue with stability when using the Vigilance perk.
- Addressed an issue with stability when using the Smoke Grenade.
- Addressed an issue with stability when using Emotes.
- Addressed an an issue with stability when Vermin would attack players.
- Addressed an issue with stability during exfil.
- Addressed an issue with stability when using High Contrast Mode.
- Addressed an issue where loadout items may not follow you into game.
- Added stability fixes for the Call of Duty UI and cross-launching to #MW3 on PC.
- Added stability fixes for various GPU related crashes on PC.
Black Ops 6 Day-One Update Pre-Season Patch Notes:
Multiplayer:
Weapon Balance
While many weapon balance changes have been implemented across the board since Beta, we consider launch to be our day 1 baseline across the entire arsenal. Weapon balance is always ongoing, so we’ll be evaluating data and feedback, and sharing updates on this regularly.
- In the Multiplayer Beta we tested a change that disabled aim assist at close ranges. While this was a change in the right direction, we felt that this was a bit jarring when crossing that close range threshold, so we’ve adjusted our approach to linearly interpolate aim assist strength. This means that aim assist will be much weaker at point blank ranges and smoothly increase in strength out to a short range. We will of course continue to monitor and assess data and player feedback.
- Improved Pistol and Dedicated Melee swap speeds
- Slight increase to Weapon Butt melee attack speeds
- Adjustments to sway, bob and overall weapon motions to improve point of aim when entering ADS
- Additional improvements coming in Season 01
- Improved Depth of Field across all Weapons
Movement
- Added a toggle option for Corner Slicing
- Added an option to set the hold time to perform a Dive to Prone or Slide depending on your Slide/Dive Behavior setting
- Added an Intelligent Movement option to set Mantle Assist Angle from tight, medium, or wide
Audio
- We’re excited to introduce our best-in-class audio experience coming to Black Ops 6 with the introduction of HRTF (Head-Related Transfer Function) via Universal Profile in Enhanced Headphone Mode, which is available to all players for free.
- We’ve also added a setting to disable licensed music across all modes, particularly useful for content creators streaming the game.
For the map adjustments, head on over here.
More Black Ops 6 Reading:
- Call of Duty: Black Ops 6 Prestige Emblems, Rewards, Prestige Master and Weapon Camos Revealed
- Call of Duty: Black Ops 6 Weapons Intel – Every Primary, Secondary, and Melee Weapons at Launch
- Call of Duty: Black Ops 6 Intel on Perks – Here’s What the Perks, Specialties and Wildcards Can Do
[Source: COD Updates, Call of Duty]
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.
