Clair Obscur: Expedition 33’s New Update Now Lets You Retry Fights Faster via Version 1.400

by Alex Co July 30, 2025 7:53 am in Title Updates and Patches
Clair Obscur: Expedition 33 Update 1.400

Sandfall Interactive has released a new update for Clair Obscur: Expedition 33, and this adds a slew of quality-of-life features to the RPG. If you’re one of the many that are attempting boss fights for the endgame content, the patch for today makes things a lot more efficient.

The patch is called version 1.4.0, and console gamers will see this as Clair Obscur: Expedition 33 update version 1.400 (complete ver. 1.400.000). Alongside the new QoL additions, it also applies graphical improvements as well for PC players.

Read on for everything new in this surprise Expedition 33 patch today.

Clair Obscur: Expedition 33’s Update on July 30 Adds Quality-of-Life Improvements via Patch 1.400/1.4.0

expediton 33 turn based players

Performance & Visuals

  • DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!

Quality of Life Improvements

  • Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.
  • Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.
  • Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.
  • Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.

Accessibility

  • Added icons to Lune’s Stains to improve readability and accessibility for colorblind players.

Combat

  • Lune’s “Thermal Transfer” skill will no longer grant an extra turn without meeting the Stain consumption requirements
  • Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death 

Misc:

  • Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs
  • Fixed some players being teleported behind the Monolith upon loading a save 
  • Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves 
  • Fixed landing as Esquie without the party spawning, leading to input loss 
  • Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck

Achievements:

  • Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal 

The following two trophies should now pop for you when you load your save if you were effected by these bugs:

  • Fixed “Expeditioner” and “Trailbreaker” achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle
  • Fixed  ‘Connoisseur’ and ‘Follow The Trail’ achievements not unlocking after collecting all required items on some savefiles

Environmental Polish

  • Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.

This is a surprise patch by Sandfall. While we’re hoping for Expedition 33 DLC, that doesn’t seem to be part of the plans for now. If anything changes, we’ll let our readers know.

Those hoping for a Switch 2 version, Sandfall hasn’t said no to it and thinks it’s something “interesting.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.